IZANAMI PRO BUILDS
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There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
VICTORY |
Death's Embrace
2150
- Strength: +35.0
- MaxHealth: +150.0
- Lifesteal: +10.0%
Passive: Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Requires Level 20.
Dagger of Frenzy
2500
- Strength: +40.0
- AttackSpeedPercent: +15.0%
Active: You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 30s.
Bloodforge
2450
- Strength: +45.0
- AttackSpeedPercent: +15.0%
- Lifesteal: +10.0%
Active: You gain a 10% of your max HP + 100% Strength from items HP Shield for 6s. The shield grants 20% lifesteal and causes lifesteal heals to apply to nearby allied Gods. Killing a god reduces the current cooldown by 50%. Cooldown: 140.
Sun Beam Bow
2400
- Strength: +30.0
- Intelligence: +25.0
- MP5: +5.0
- AttackSpeedPercent: +25.0%
Active: Toggle to fire 2 ranged projectiles with each of your basic attacks. These travel 8.8m and deal 20 + 25% of your basic attack damage as magical damage. Item drains 5% max mana per second while active.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
Hunter's Bow
750
- AttackSpeedPercent: +15.0%
Aegis of Acceleration
0
Active: You become invulnerable to damage and healing for 1.5s, and prevented from taking any actions except moving. Each instance of damage prevented provides you 7% Movement Speed for 6s, stacking up to 3 times. Cooldown: 140s.
VICTORY |
War Banner
1800
- PhysicalProtection: +30.0
- MagicalProtection: +30.0
- MaxHealth: +200.0
Passive: You gain 1 bonus Gold per second. Getting the assist for an enemy minion or jungle monster will restore 1% Health and 1.25% mana to you and allied gods within 8.8m, and also also apply buff that gives 2% Movement Speed and 4% Attack Speed for 10. Stacks up to 10 times. Requires Level 15.
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Talisman of Purification
2500
- MagicalProtection: +45.0
- MaxHealth: +200.0
- Cooldown Rate: +20.0
Active: You and allied gods within 6.4m are Cleansed of all CC and gain CC Immunity for 1s. Cooldown: 180s.
Shogun's Ofuda
2700
- MagicalProtection: +35.0
- MaxHealth: +200.0
- AttackSpeedPercent: +15.0%
Passive: You and allies within 8.8m gain 20% Attack Speed.
Pharaoh's Curse
2300
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
- AttackSpeedPercent: +15.0%
Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 60s.
Stampede
2400
- PhysicalProtection: +55.0
- MaxHealth: +200.0
- HP5: +5.0
Active: You and allied gods within 6.4m gain 30% Movement Speed for 4s. Cooldown: 60s.
Bragi's Harp
2550
- Strength: +25.0
- Intelligence: +35.0
- AttackSpeedPercent: +15.0%
Passive: All targets hit by your basic attacks take 10 + 3 per level bonus Magical Damage.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
VICTORY |
Leather Cowl
650
- Strength: +10.0
- AttackSpeedPercent: +10.0%
Passive: While you are within 8.8m of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Requires level 20 to upgrade.
Bloodforge
2450
- Strength: +45.0
- AttackSpeedPercent: +15.0%
- Lifesteal: +10.0%
Active: You gain a 10% of your max HP + 100% Strength from items HP Shield for 6s. The shield grants 20% lifesteal and causes lifesteal heals to apply to nearby allied Gods. Killing a god reduces the current cooldown by 50%. Cooldown: 140.
Bracer of The Abyss
2600
- Intelligence: +60.0
- AttackSpeedPercent: +25.0%
- Cooldown Rate: +15.0
Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 10s. Stacks up to 4 times.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Qin's Blade
2600
- Strength: +30.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
VICTORY |
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Devourer's Gauntlet
2350
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Demon Blade
2750
- Strength: +25.0
- AttackSpeedPercent: +20.0%
- CritChance: +20.0%
Passive: When you Critically Strike an enemy you gain 15% Attack Speed for 4s.
Musashi's Dual Swords
2950
- Strength: +40.0
- CritChance: +30.0%
Passive: When you Critically Strike an enemy you gain 10% Movement Speed for 4s.
Kopesh
1250
- Strength: +10.0
- CritChance: +10.0%
Passive: When you Critically Strike an enemy god you gain 5% Movement Speed for 4s.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
VICTORY |
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Devourer's Gauntlet
2350
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Bracer of The Abyss
2600
- Intelligence: +60.0
- AttackSpeedPercent: +25.0%
- Cooldown Rate: +15.0
Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 10s. Stacks up to 4 times.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Qin's Blade
2600
- Strength: +30.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
Lucerne Hammer
950
- Strength: +15.0
- Penetration: +5.0%
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
VICTORY |
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Devourer's Gauntlet
2350
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Bracer of The Abyss
2600
- Intelligence: +60.0
- AttackSpeedPercent: +25.0%
- Cooldown Rate: +15.0
Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 10s. Stacks up to 4 times.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Qin's Blade
2600
- Strength: +30.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
VICTORY |
Pendulum Of The Ages
2150
- Intelligence: +70.0
- MP5: +4.0
- Cooldown Rate: +20.0
Passive: This item grants 4 Mana per second per 10% of your missing Mana. This item grants 7 Intelligence per 10% of your available Mana.
Bloodforge
2450
- Strength: +45.0
- AttackSpeedPercent: +15.0%
- Lifesteal: +10.0%
Active: You gain a 10% of your max HP + 100% Strength from items HP Shield for 6s. The shield grants 20% lifesteal and causes lifesteal heals to apply to nearby allied Gods. Killing a god reduces the current cooldown by 50%. Cooldown: 140.
Bracer of The Abyss
2600
- Intelligence: +60.0
- AttackSpeedPercent: +25.0%
- Cooldown Rate: +15.0
Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 10s. Stacks up to 4 times.
Necronomicon
2700
- Intelligence: +50.0
- Penetration: +10.0%
Passive: When you get a Kill or Assist on an enemy god you gain 1 stack of 50 Intelligence but you also lose 10 Physical Protection and 10 Magical Protection per stack. Stacks up to 3 times. All stacks are removed on your death.
Demonic Grip
2650
- Intelligence: +55.0
- AttackSpeedPercent: +25.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Soul Reaver
3000
- Intelligence: +50.0
- MaxMana: +300.0
- MP5: +5.0
Passive: Enemy gods hit by your abilities take 10% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 2.5% of the god's Max HP over time and only triggers once per ability per god.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
VICTORY |
Pendulum Of The Ages
2150
- Intelligence: +70.0
- MP5: +4.0
- Cooldown Rate: +20.0
Passive: This item grants 4 Mana per second per 10% of your missing Mana. This item grants 7 Intelligence per 10% of your available Mana.
Soul Gem
2500
- Intelligence: +75.0
- Lifesteal: +15.0%
- Cooldown Rate: +15.0
Passive: On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Intelligence to each God hit, and will heal yourself and allies within 3.2m for 15 +5 Per Level and will consume the 3 stacks.
Bracer of The Abyss
2600
- Intelligence: +60.0
- AttackSpeedPercent: +25.0%
- Cooldown Rate: +15.0
Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 10s. Stacks up to 4 times.
Necronomicon
2700
- Intelligence: +50.0
- Penetration: +10.0%
Passive: When you get a Kill or Assist on an enemy god you gain 1 stack of 50 Intelligence but you also lose 10 Physical Protection and 10 Magical Protection per stack. Stacks up to 3 times. All stacks are removed on your death.
Demonic Grip
2650
- Intelligence: +55.0
- AttackSpeedPercent: +25.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Obsidian Shard
2400
- Intelligence: +60.0
Passive: You gain the Shattering effect, granting you 20% Penetration. This effect does not stack with itself.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
There is not enough data at this time to show builds from this God.
VICTORY |
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Serrated Edge
2500
- Strength: +40.0
- Lifesteal: +15.0%
Passive: For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Strength and 3% Lifesteal.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Qin's Blade
2600
- Strength: +30.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
Demon Blade
2750
- Strength: +25.0
- AttackSpeedPercent: +20.0%
- CritChance: +20.0%
Passive: When you Critically Strike an enemy you gain 15% Attack Speed for 4s.
Musashi's Dual Swords
2950
- Strength: +40.0
- CritChance: +30.0%
Passive: When you Critically Strike an enemy you gain 10% Movement Speed for 4s.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
VICTORY |
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Serrated Edge
2500
- Strength: +40.0
- Lifesteal: +15.0%
Passive: For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Strength and 3% Lifesteal.
Dagger of Frenzy
2500
- Strength: +40.0
- AttackSpeedPercent: +15.0%
Active: You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 30s.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Qin's Blade
2600
- Strength: +30.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
Lucerne Hammer
950
- Strength: +15.0
- Penetration: +5.0%
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
VICTORY |
Leather Cowl
650
- Strength: +10.0
- AttackSpeedPercent: +10.0%
Passive: While you are within 8.8m of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Requires level 20 to upgrade.
Serrated Edge
2500
- Strength: +40.0
- Lifesteal: +15.0%
Passive: For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Strength and 3% Lifesteal.
Dagger of Frenzy
2500
- Strength: +40.0
- AttackSpeedPercent: +15.0%
Active: You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 30s.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
Kopesh
1250
- Strength: +10.0
- CritChance: +10.0%
Passive: When you Critically Strike an enemy god you gain 5% Movement Speed for 4s.
Hunter's Bow
750
- AttackSpeedPercent: +15.0%
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
VICTORY |
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Serrated Edge
2500
- Strength: +40.0
- Lifesteal: +15.0%
Passive: For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Strength and 3% Lifesteal.
Dagger of Frenzy
2500
- Strength: +40.0
- AttackSpeedPercent: +15.0%
Active: You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 30s.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
Qin's Blade
2600
- Strength: +30.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Demon Blade
2750
- Strength: +25.0
- AttackSpeedPercent: +20.0%
- CritChance: +20.0%
Passive: When you Critically Strike an enemy you gain 15% Attack Speed for 4s.
Purification Beads
0
Active: You become CC Immune for 2s. Cooldown: 180s.
There is not enough data at this time to show builds from this God.
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