RECENT SMITE 2 BUILD GUIDES
Stomp on them
Hercules
Starter Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Pharaoh's Curse
2300
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
- AttackSpeedPercent: +15.0%
Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 40s.
Oni Hunter's Garb
2550
- MagicalProtection: +55.0
- MaxHealth: +150.0
- MaxMana: +250.0
- MP5: +10.0
Passive: For each enemy god within 8.8m of you, gain a stack of 4% damage mitigation. This caps at 3 stacks.
Void Shield
2600
- Strength: +15.0
- PhysicalProtection: +45.0
- MaxHealth: +100.0
Passive: Enemies within 8.8m have their Physical Protections reduced by 10%
Tekko-Kagi
2700
- Strength: +30.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Avatar's Parashu
2700
- Strength: +60.0
Active: You gain 20% increased Strength for 10s. Cooldown: 180s.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by luxdawolf - 2 hours ago | Closed Alpha 4
Int/Basic Attack Athena Jungle - Full Guide
Athena
Starter Build
Bumba's Hammer
2150
- Strength: +35.0
- MaxHealth: +200.0
- Cooldown Rate: +10.0
Passive: Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. After casting an ability your next Basic Attack deals an additional 40 True Damage. hitting this basic attack reduces your active cooldowns by 0.75s and you are healed for 60 health.. Requires Level 20.
Gem
450
- Intelligence: +15.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bumba's Hammer
2150
- Strength: +35.0
- MaxHealth: +200.0
- Cooldown Rate: +10.0
Passive: Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. After casting an ability your next Basic Attack deals an additional 40 True Damage. hitting this basic attack reduces your active cooldowns by 0.75s and you are healed for 60 health.. Requires Level 20.
Doom Orb
2950
- Intelligence: +75.0
- MaxMana: +150.0
- MP5: +2.0
- Magical Penetration: +10.0%
PASSIVE: Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Intelligence per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
Gem of Focus
2600
- Intelligence: +35.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Hydra's Lament
2350
- Strength: +40.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Obsidian Shard
2400
- Intelligence: +60.0
- Physical Penetration: +20.0%
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by Megusaka - 3 hours ago | Closed Alpha 4
Strength Thanatos Jungle
Thanatos
Starter Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Jotunn's Revenge
2600
- Strength: +35.0
- Cooldown Rate: +25.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +40.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Avenging Blade
2300
- Strength: +40.0
- MaxHealth: +150.0
Passive: Damaging an enemy God with a basic attack while in the jungle slows their movement speed by 5% and reduces their protections by 5% for 3 seconds (stacks up to 3 times).
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Oath-Sworn Spear
2400
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by Megusaka - 3 hours ago | Closed Alpha 4
Anubis mid
Anubis
Starter Build
Conduit Gem
650
- Intelligence: +25.0
- MaxMana: +100.0
- MP5: +2.0
Passive: Every 0.5 seconds you gain a stack. Your next damaging ability deals 2 True Damage per stack and remove all stacks. Stacks up to 20 Times. Requires level 20 to upgrade.
Gem
450
- Intelligence: +15.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Archmage's Gem
2150
- Intelligence: +90.0
- MaxMana: +150.0
- MP5: +4.0
Passive: Your next ability that damages a god deals bonus Magical Damage equal to 40% your Intelligence. Cooldown: 20s. Requires Level 20.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Typhon's Fang
2700
- Intelligence: +40.0
- Lifesteal: +35.0%
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Physical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Totem of Death
2700
- Intelligence: +20.0
- Physical Penetration: +5.0%
- Cooldown Rate: +20.0
Passive: When you hit an enemy god or jungle boss with an ability, gain the Piercing effect, granting you 10% Penetration for 4s. Stacks up to 3 times.
The Cosmic Horror
2650
- Intelligence: +100.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +15.0
Passive: If you have more than 300 Item Intelligence you gain 10 Cooldown Rate.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by xvIEvx - 5 hours ago | Closed Alpha 4
Loki Infinite Vanish build
Loki
Starter Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Mana Potion
50
Active: Item is Consumed, then Restores 12 mana per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Jotunn's Revenge
2600
- Strength: +35.0
- Cooldown Rate: +25.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Pendulum Blade
3050
- Strength: +55.0
- Cooldown Rate: +15.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
Hydra's Lament
2350
- Strength: +40.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +30.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +15.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by Bombay Bad Boi - 5 hours ago | Closed Alpha 4
The Annoying Loki
Loki
Starter Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Tekko-Kagi
2700
- Strength: +30.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +35.0
- Cooldown Rate: +25.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +15.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Hydra's Lament
2350
- Strength: +40.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by Taos - 6 hours ago | Closed Alpha 4
Jing Wei Carry (Read Build Guide for explanations)
JingWei
Starter Build
Leather Cowl
650
- Strength: +10.0
- AttackSpeedPercent: +10.0%
Passive: While you are within 8.8m of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Dagger of Frenzy
2550
- Strength: +40.0
- AttackSpeedPercent: +15.0%
Active: You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 30s.
Hydra's Lament
2350
- Strength: +40.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Demon Blade
2900
- Strength: +20.0
- AttackSpeedPercent: +20.0%
- CritChance: +20.0%
Passive: When you Critically Strike an enemy you gain 15% Attack Speed for 4s.
Deathbringer
2900
- Strength: +40.0
- CritChance: +20.0%
Passive: You gain 25% increased Critical Strike Damage.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +15.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 10% Penetration for 4s. Stacks up to 3 times.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by zoroark173 - 6 hours ago | Closed Alpha 4
Amaterasu Solo (10/17/24)
Amaterasu
Starter Build
Conduit Gem
650
- Intelligence: +25.0
- MaxMana: +100.0
- MP5: +2.0
Passive: Every 0.5 seconds you gain a stack. Your next damaging ability deals 2 True Damage per stack and remove all stacks. Stacks up to 20 Times. Requires level 20 to upgrade.
Gem
450
- Intelligence: +15.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Archmage's Gem
2150
- Intelligence: +90.0
- MaxMana: +150.0
- MP5: +4.0
Passive: Your next ability that damages a god deals bonus Magical Damage equal to 40% your Intelligence. Cooldown: 20s. Requires Level 20.
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Berserker's Shield
2800
- PhysicalProtection: +50.0
- MaxHealth: +150.0
- HP5: +5.0
- AttackSpeedPercent: +25.0%
Passive: While below 60% Health you become Berserk for 5s. While Berserk, you gain 20 Protections and 15% Attack Speed. This effect can only occur once every 15 seconds
Gem of Focus
2600
- Intelligence: +35.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Shogun's Ofuda
2700
- MagicalProtection: +35.0
- MaxHealth: +200.0
- AttackSpeedPercent: +15.0%
Passive: You and allies within 8.8m gain 20% Attack Speed.
Spirit Robe
2650
- PhysicalProtection: +30.0
- MagicalProtection: +30.0
Passive: When you are hit by a Hard CC effect you gain 40 Physical Protection and 40 Magical Protection for 4s.
Helm of Radiance
2450
- Intelligence: +60.0
- PhysicalProtection: +25.0
Passive: When you take Physical Damage you gain 5 Physical Protection for 6s. Stacks up to 5 times.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by CatboyMorgan - 9 hours ago | Closed Alpha 4
Athena crit jungler/solo
Athena
Starter Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Sundering Arc
0
Active: Instantly deals 175 + 25 per level true damage to Jungle Monsters and Jungle Bosses. Deals 500 damage at level 13 and above. Hits Gods, dealing 27 + 3 per level true damage 3 times over 2s. Cooldown: 120s.
Health Chalice
300
Active: Consume a charge to heal 15 health per second for 14 seconds. Starts with 3 charges. Charges are replenished when you return to base.
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Hydra's Lament
2350
- Strength: +40.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Death Metal
2950
- Strength: +35.0
- Intelligence: +45.0
- CritChance: +20.0%
Active: You and allied gods within 6.4m gain 10 + 1*Level Strength, 15 + 2*Level Intelligence, and 20% Attack Speed for 6s. Cooldown: 60s.
Deathbringer
2900
- Strength: +40.0
- CritChance: +20.0%
Passive: You gain 25% increased Critical Strike Damage.
Musashi's Dual Swords
2950
- Strength: +30.0
- CritChance: +30.0%
Passive: When you Critically Strike an enemy you gain 10% Movement Speed for 4s.
Sundering Arc
0
Active: Instantly deals 175 + 25 per level true damage to Jungle Monsters and Jungle Bosses. Deals 500 damage at level 13 and above. Hits Gods, dealing 27 + 3 per level true damage 3 times over 2s. Cooldown: 120s.
Updated by JonBee - 9 hours ago | Closed Alpha 4
Slayer of Enemies
Anhur
Starter Build
Leather Cowl
650
- Strength: +10.0
- AttackSpeedPercent: +10.0%
Passive: While you are within 8.8m of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Hastened Fatalis
2750
- Strength: +20.0
- AttackSpeedPercent: +20.0%
- Physical Penetration: +5.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 50% for 2s. Stacks up to 2 times.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +15.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 10% Penetration for 4s. Stacks up to 3 times.
Dagger of Frenzy
2550
- Strength: +40.0
- AttackSpeedPercent: +15.0%
Active: You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 30s.
Qin's Blade
2700
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by luxdawolf - 12 hours ago | Closed Alpha 4