YEMOJA BUILD GUIDES
Bussystone Yemoja <3
Yemoja
Starter Build
Bluestone Pendant
650
- Strength: +15.0
- HP5: +2.5
- MP5: +2.0
Passive: Enemies hit by your damaging Abilities take an additional 32 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Requires level 20 to upgrade.
Shield
300
- PhysicalProtection: +7.0
Sundering Arc
0
Active: Instantly deals 175 + 25 per level true damage to Jungle Monsters and Jungle Bosses. Deals 500 damage at level 13 and above. Hits Gods, dealing 25 + 4 per level True Damage 3 times over 2s. Cooldown: 120s.
Health Chalice
300
Active: Consume a charge to heal 15 health per second for 14 seconds. Starts with 3 charges. Charges are replenished when you return to base.
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bluestone Brooch
2150
- Strength: +30.0
- MaxHealth: +200.0
- HP5: +7.0
- MP5: +5.0
Passive: Enemies hit by your damaging Abilities take an additional 120 Physical Damage over 2s. Gods take additional damage equal to 7.5% of their current health. Subsequent hits on the same target do half the bonus damage for the next 3s. Requires Level 20.
Gladiator's Shield
2350
- PhysicalProtection: +40.0
- MaxHealth: +150.0
- Cooldown Rate: +10.0
Passive: Enemies hit by your abilities take 15 + 25% of your Item Protections as bonus Physical Damage. This effect only triggers once per ability per god.
Talisman of Purification
2500
- MagicalProtection: +45.0
- MaxHealth: +200.0
- Cooldown Rate: +10.0
Active: You and allied gods within 6.4m are Cleansed of all CC and gain CC Immunity for 1s. Cooldown: 180s.
Stampede
2400
- PhysicalProtection: +55.0
- MaxHealth: +200.0
- HP5: +5.0
Active: You and allied gods within 6.4m gain Slow Immunity, 20% Attack Speed, and a burst of 60% Movement Speed that decays to 20% over 6s for 6s. Cooldown: 90s.
The World Stone
2800
- Intelligence: +75.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +15.0
Passive: Your Ultimate Cooldown is reduced by 20%.
Screeching Gargoyle
2400
- MagicalProtection: +60.0
- Cooldown Rate: +20.0
Active: Enemy gods in front of you are Silenced for 2s and lose 20% Magical and Physical Protections for 4s. Cooldown: 90s.
Stone of Binding
2450
- PhysicalProtection: +40.0
- MagicalProtection: +30.0
Passive: Enemy gods hit by your Hard CC effects lose 15 Physical Protection and 15 Magical Protection for 4s.
Sundering Arc
0
Active: Instantly deals 175 + 25 per level true damage to Jungle Monsters and Jungle Bosses. Deals 500 damage at level 13 and above. Hits Gods, dealing 25 + 4 per level True Damage 3 times over 2s. Cooldown: 120s.
Updated by ChangEBest - 2 days, 7 hours ago | Open Beta 1