OB22 Patch Notes Preview

By: FAERayo October 29, 2025

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"Note: This information was gathered from the latest OB22 PTS Client, some data may be missing and subject to change from November 4th, 2025 release."

God Balance

[GOD:Amaterasu]

  • Ability 1b - Divine Presence
    • Attack Speed from [10.0, 14.0, 18.0, 22.0, 26.0] → [8.0, 11.0, 14.0, 17.0, 20.0]
    • STR Buff from [14.0, 18.0, 22.0, 26.0, 30.0] → [12.0, 15.0, 18.0, 21.0, 24.0]
    • STR Buff Talent from [14.0, 18.0, 22.0, 26.0, 30.0] → [12.0, 15.0, 18.0, 21.0, 24.0]
  • Ability 2 - Heavenly Reflection
    • Damage from [70.0, 105.0, 140.0, 175.0, 210.0] → [80.0, 120.0, 160.0, 200.0, 240.0]
  • Ability 4 - Dazzling Offensive
    • Damage from [100.0, 140.0, 180.0, 220.0, 260.0] → [100.0, 150.0, 200.0, 250.0, 300.0]
    • Intelligence Damage Scaling from [0.45, 0.45, 0.45, 0.45, 0.45] → [0.5, 0.5, 0.5, 0.5, 0.5]

[GOD:Aphrodite]

  • Ability 2 - Back Off!
    • Bonus Area Damage from [20.0, 35.0, 50.0, 65.0, 80.0] → [40.0, 60.0, 80.0, 100.0, 120.0]
    • Intelligence Damage Scaling from [0.85, 0.85, 0.85, 0.85, 0.85] → [0.9, 0.9, 0.9, 0.9, 0.9]
    • Intelligence Bonus Area Damage Scaling from [0.15, 0.15, 0.15, 0.15, 0.15] → [0.2, 0.2, 0.2, 0.2, 0.2]
    • Intelligence Link Damage Scaling from [0.5, 0.5, 0.5, 0.5, 0.5] → [0.6, 0.6, 0.6, 0.6, 0.6]
  • Ability 3 - Love Birds
    • Healally from [8.0, 10.0, 12.0, 14.0, 16.0] → [10.0, 12.0, 14.0, 16.0, 18.0]
    • Heal from [8.0, 10.0, 12.0, 14.0, 16.0] → [10.0, 12.0, 14.0, 16.0, 18.0]
    • Intelligence Healally Scaling from [0.02, 0.02, 0.02, 0.02, 0.02] → [0.025, 0.025, 0.025, 0.025, 0.025]

[GOD:Cabrakan]

  • Ability 1 - Seismic Crush
    • Cooldown Talent from [15.0] → None

[GOD:Chaac]

  • Passive - Overflow
    • Cooldown Buff from [0.0] → [-2.0]
    • Level Heal Scaling from [] → [1.0]

[GOD:Eset]

  • Ability 3 - Dispel Magic
    • Slow from [20.0, 22.5, 25.0, 27.5, 30.0] → [20.0, 20.0, 20.0, 20.0, 20.0]

[GOD:Mercury]

  • Ability 4 - Sonic Boom
    • Max from None → [30.0, 30.0, 30.0, 30.0, 30.0]
    • Min Speed from None → [15.0, 15.0, 15.0, 15.0, 15.0]

[GOD:Mulan]

  • Ability 4 - Divine Mastery
    • Protections Decreased from [40.0, 40.0, 40.0, 40.0, 40.0] → [30.0, 30.0, 30.0, 30.0, 30.0]

[GOD:NuWa]

  • Ability 2 - Clay Soldiers
    • Pen Buff from [4.0, 6.0, 8.0, 10.0, 12.0] → [6.0, 9.0, 12.0, 15.0, 18.0]
    • Intelligence Dash Damage Scaling from [0.05, 0.05, 0.05, 0.05, 0.05] → [0.075, 0.075, 0.075, 0.075, 0.075]
  • Ability 3 - Shining Metal
    • Talent Damage from [90.0, 130.0, 170.0, 210.0, 250.0] → [90.0, 135.0, 180.0, 225.0, 270.0]
    • Damage from [90.0, 130.0, 170.0, 210.0, 250.0] → [90.0, 135.0, 180.0, 225.0, 270.0]
    • Intelligence Damage Scaling from [0.65, 0.65, 0.65, 0.65, 0.65] → [0.75, 0.75, 0.75, 0.75, 0.75]

[GOD:Osiris]

  • Ability 1 - Sickle Strike
    • PhysicalProtectionItem Damage Talent Scaling from [0.35, 0.35, 0.35, 0.35, 0.35] → [0.2, 0.2, 0.2, 0.2, 0.2]
    • MagicalProtectionItem Damage Talent Scaling from [0.35, 0.35, 0.35, 0.35, 0.35] → [0.2, 0.2, 0.2, 0.2, 0.2]

[GOD:Scylla]

  • Ability 3 - Sentinel
    • Damage Talent from None → [20.0, 25.0, 30.0, 35.0, 40.0]
    • Cooldown Refund from None → [3.0]
    • Intelligence Damage Talent Scaling from [] → [0.5, 0.5, 0.5, 0.5, 0.5]
    • MaxMana Damage Talent Scaling from [] → [0.05, 0.05, 0.05, 0.05, 0.05]
  • Ability 4 - I'm a Monster
    • MaxMana Talent Damage Scaling Scaling from [0.22, 0.24, 0.26, 0.28, 0.3] → [0.21, 0.22, 0.23, 0.24, 0.25]

[GOD:Sobek]

  • Passive - Blessing of the Nile
    • Protections from [2.0] → [3.0]
    • Per Level Protections from [0.4] → [0.5]

[GOD:Thor]

  • Ability 2 - Tectonic Rift
    • Strength Damage Scaling from [0.2, 0.2, 0.2, 0.2, 0.2] → [0.3, 0.3, 0.3, 0.3, 0.3]
  • Ability 3 - Berserker Barrage
    • Damage Talent from None → [30.0, 50.0, 70.0, 90.0, 110.0]
    • Strength Damage Scaling from [0.35, 0.35, 0.35, 0.35, 0.35] → [0.4, 0.4, 0.4, 0.4, 0.4]
    • Strength Damage Talent Scaling from [] → [0.35, 0.35, 0.35, 0.35, 0.35]

[GOD:Tsukuyomi]

  • Ability 4 - Piercing Moonlight
    • AoE Damage from [50.0, 75.0, 100.0, 125.0, 150.0] → [75.0, 100.0, 125.0, 150.0, 175.0]
    • Intelligence Ao E Damage Scaling from [0.5, 0.5, 0.5, 0.5, 0.5] → [0.65, 0.65, 0.65, 0.65, 0.65]

[GOD:Xbalanque]

  • Ability 2 - Poison Darts
    • Intelligence Scaling Scaling from [0.4, 0.4, 0.4, 0.4, 0.4] → [0.35, 0.35, 0.35, 0.35, 0.35]
    • Strength Scaling Scaling from [0.3, 0.3, 0.3, 0.3, 0.3] → [0.25, 0.25, 0.25, 0.25, 0.25]
    • Intelligence Tick Scaling Scaling from [0.2, 0.2, 0.2, 0.2, 0.2] → [0.15, 0.15, 0.15, 0.15, 0.15]
    • Strength Tick Scaling Scaling from [0.1, 0.1, 0.1, 0.1, 0.1] → [0.075, 0.075, 0.075, 0.075, 0.075]

Item Balance

[ITEM:(1944)Bumba's Spear]

  • Description:
    • Old: Adaptive Stat: +35 Strength or +60 Intelligence (based on highest item stat). Attacks deal: +75 True Damage to Structures, Jungle Monsters and Jungle Bosses +15% bonus Physical Damage to all enemies within 1.92m of the target Abilities deal +50% damage against Jungle Camps, Structures, and Jungle Bosses. Requires Level 20.
    • New: Adaptive Stat: +35 Strength or +60 Intelligence (based on highest item stat). Attacks deal: +75 True Damage to Structures, Jungle Monsters, & Bosses +15% bonus Physical Damage to enemies within 1.92m of target On Structures, Jungle Monsters, & Bosses Slain: +10% Strength & Intelligence for 30s Abilities deal +50% damage to Structures, Jungle Monsters, & Bosses Requires Level 20.

[ITEM:(7290)Chandra's Grace]

  • Description:
    • Old: Every 30s: Lowest Health ally within 8.8m gain: • +15 Health Regen • +15 Mana Regen • 0.2s off Cooldowns, every 0.2s for 4s Buff lasts 4s. During Moonlight Phase: On trigger: • You also gain the Buff
    • New: Every 30s: Lowest Health ally within 8.8m gain: • +20 Health Regen • +20 Mana Regen • 0.2s off Cooldowns, every 0.2s for 3s Buff lasts 3s. During Moonlight Phase: On trigger: • You also gain the Buff

[ITEM:(155)Dagger of Frenzy]

  • Description:
    • Old: On Use: • +10 (+3 per Level) Attack Damage • +50% Attack Speed Buff lasts 6 Attacks. Cooldown: 15s. Killing a God refreshes Cooldown.
    • New: On Use: • +10 (+4 per Level) Attack Damage • +50% Attack Speed Buff lasts 6 Attacks. Cooldown: 15s. Killing a God refreshes Cooldown.

[ITEM:(6270)Daybreak Gavel]

  • Gold Cost: 850 → 700
  • Total Gold Cost: 2650 → 2500
  • Description:
    • Old: Adaptive Stat: +55 Strength or +75 Intelligence (based on highest item stat). Each unique god Healed by a Healing Ability: +1 Stack (max 4) Non-Healing Ability Use: Consume all Stacks, +13 Strength or +16 Intelligence (based on highest item stat) for 8s per Stack (max 4)
    • New: Adaptive Stat: +60 Strength or +80 Intelligence (based on highest item stat). Each unique god Healed by a Healing Ability: +1 Stack (max 4) Non-Healing Ability Use: Consume all Stacks, +13 Strength or +16 Intelligence (based on highest item stat) for 8s per Stack (max 4)

[ITEM:(7203)Eye Of Erebus]

  • Max Health from 200.0 → 250.0
  • Description:
    • Old: Adaptive Stat: +35 Strength or +50 Intelligence (based on highest item stat). On Use: Spawn a Watchful Eye that lasts 30s • Enemy enters range: Fires a seeking projectile: • Magical Damage equal to 15% of Enemy Max Health • +25% Slow for 1.5s Cooldown: 60s. During Moonlight Phase: • Each time you deal damage to a god: -2s Cooldown of this item (Once per target, per Attack or Ability).
    • New: Adaptive Stat: +35 Strength or +50 Intelligence (based on highest item stat). On Use: Spawn a Watchful Eye that lasts 40s • Enemy enters range: Fires a seeking projectile: • Magical Damage equal to 15% of Enemy Max Health • +25% Slow for 1.5s Cooldown: 60s. During Moonlight Phase: • Each time you deal damage to a god: -2s Cooldown of this item (Once per target, per Attack or Ability).

[ITEM:(174)Leviathan's Hide]

  • Description:
    • Old: Damaged by God Attack: That God is -10% Strength for 4s. Attack an Enemy God: +8 Max Health Permanently. Cooldown: 10s. Damaged by an Enemy God: -0.5s once per Ability Cast or Attack.
    • New: Damaged by God Attack: That God is -10% Strength & Attack Damage for 4s. Attack an Enemy God: +8 Max Health Permanently. Cooldown: 10s. Damaged by an Enemy God: -0.5s once per Ability Cast or Attack.

[ITEM:(194)Screeching Gargoyle]

  • Cooldown Rate from 10.0 → 15.0

[ITEM:(3601)Shield Splitter]

  • Physical Protection Item from 20.0 → 25.0
  • Description:
    • Old: On Use: Fire a projectile 8.8m forward. • +40 (+5 per Level) True Damage • If an enemy is Shielded: • -65% Shield • You gain a Shield equal to the amount of Shield reduced Cooldown: 15s.
    • New: On Use: Fire a projectile 11.2m forward. • +40 (+5 per Level) True Damage • If an enemy is Shielded: • -65% Shield • You gain a Shield equal to the amount of Shield reduced Cooldown: 15s.

[ITEM:(146)Stone of Binding]

  • Gold Cost: 700 → 1000
  • Total Gold Cost: 2250 → 2550
  • Physical Protection Item from 25.0 → 35.0
  • Magical Protection Item from 20.0 → 25.0
  • Description:
    • Old: Hard Crowd Control an Enemy: Apply -5 Physical and Magical Protection for 4s. If you have 120+ Item Protections, apply 2 Stacks of this Debuff. Stacks up to 4 times
    • New: Hard Crowd Control an Enemy: Apply -7 Physical and Magical Protection for 6s. Stacks up to 3 times. Stacks fall off one at a time.

[ITEM:(207)The Executioner]

  • Gold Cost: 900 → 800
  • Total Gold Cost: 2650 → 2550

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