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Support
Solo
Starter Build
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S
1
R
C1
Build Stats
1250
Strength 15
HP5 2.5
MP5 2
Build Actives & Passives
Bluestone Pendant
Passive
Passive: Enemies hit by your damaging Abilities take an additional 32 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Requires level 20 to upgrade.
Ruinous Poison
StackPassive
Passive: Enemies hit by your basic attacks or abilities have 20% reduced healing for 4s. Item Anti-heal effects stack to a cap of 75%.
Final Build
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S
1
2
3
4
5
6
R
Build Stats
16750
Strength 30
Max Health 1075
HP5 7
MP5 10
Magical Protection 140
Max Mana 200
Cooldown Rate 20
Physical Protection 100
Attack Speed Percent 15
Build Actives & Passives
Bluestone Brooch
Passive
Passive: Enemies hit by your damaging Abilities take an additional 100 Physical Damage over 2s. Gods take additional damage equal to 7.5% of their current health. Subsequent hits on the same target do half the bonus damage for the next 3s. Requires Level 20.
Genji's Guard
Passive
Passive: When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 20s.
Mystical Mail
Passive
Passive: Enemies within 4m are dealt 15 + 1 per level Magical Damage per second. Damage increases by up to +50% at close range and decreases by up to -50% at maximum range. Enemies damaged lose 25% of their shields.
Ruinous Ankh
StackPassive
Passive: Enemies within 4m have 40% reduced Healing. The anti-heal effect is increased by up to +50% at close range and decreases by up to -50% at maximum range. Item Anti-heal effects stack to a cap of 75%.
Talisman of Purification
Active
Active: You and allied gods within 6.4m are Cleansed of all CC and gain CC Immunity for 1s. Cooldown: 180s.
Shifter's Shield
Passive
Passive: While over 75% Health, you gain 45 Strength or 55 Intelligence, depending on which stat is higher. While under 75% Health, you gain 20 Protections.
Pharaoh's Curse
Active
Active: Enemies within 5.6m have their Shields immediately reduced by 50%, then become Slowed by 20% and have their Attack Speed reduced by 40% for 4s. Cooldown: 45s.
Optional Items
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1
2
3
4
5
Build Stats
12450
Physical Protection 70
Max Health 900
Cooldown Rate 20
Magical Protection 60
Attack Speed Percent 15
Strength 35
Build Actives & Passives
Gladiator's Shield
Passive
Passive: Enemies hit by your abilities take 40% of your Item Protections as bonus Physical Damage. This effect only triggers once per ability per god.
Shield of the Phoenix
Passive
Passive: Anytime you hit an Enemy god with an ability you are healed for 3% of your maximum Health and Mana. This can only trigger once per ability per god hit.
Shogun's Ofuda
Passive
Passive: You and allies within 8.8m gain 15% Attack Speed.
Shifter's Shield
Passive
Passive: While over 75% Health, you gain 45 Strength or 55 Intelligence, depending on which stat is higher. While under 75% Health, you gain 20 Protections.
Shield Splitter
Active
Active: Throw Shield Splitter 8.8m ahead, dealing 40 + 5 per level True Damage to all enemies hit. If an enemy has a Shield, it is reduced by 65%, and you gain a Shield equal to the amount reduced. Cooldown: 15s.
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