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Starter Build
Death's Toll
650
- Strength: +15.0
- MaxHealth: +100.0
Passive: Hitting an enemy with a Basic Attack Heals you for 2 +0.3% of your Max Health and 1 +1% of your Max Mana. Requires level 20 to upgrade.
Phantom Shell
0
Active: Shield yourself and allies within 5.6m for 80 Health + 15 per level for 4 seconds. Gods take 20% + 1% per level reduced damage from basic attacks and pass through players and player-made walls for the duration. Cooldown: 160s.
Final Build
Death's Embrace
2150
- Strength: +35.0
- MaxHealth: +150.0
- Lifesteal: +10.0%
Passive: Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Requires Level 20.
Shogun's Ofuda
2700
- MagicalProtection: +35.0
- MaxHealth: +200.0
- AttackSpeedPercent: +15.0%
Passive: You and allies within 8.8m gain 20% Attack Speed.
Golden Blade
2300
- Strength: +25.0
- MaxHealth: +150.0
- AttackSpeedPercent: +20.0%
Passive: Basic attacks deal 25 + 10% of your Item Protections as bonus Physical Damage to all enemies within 2.5m of the target.
Pharaoh's Curse
2300
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
- AttackSpeedPercent: +15.0%
Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 60s.
Berserker's Shield
2300
- MaxHealth: +200.0
- HP5: +5.0
- AttackSpeedPercent: +25.0%
Passive: While below 60% Health you become Berserk for 8s. While Berserk, you gain 30 Protections and 15% Attack Speed. This effect can only occur once every 8 seconds.
Stone of Binding
2700
- PhysicalProtection: +40.0
- MagicalProtection: +30.0
- MaxHealth: +100.0
Passive: Enemy gods hit by your Hard CC effects lose 15 Physical Protection and 15 Magical Protection for 4s.
Qin's Blade
2600
- Strength: +30.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
Phantom Shell
0
Active: Shield yourself and allies within 5.6m for 80 Health + 15 per level for 4 seconds. Gods take 20% + 1% per level reduced damage from basic attacks and pass through players and player-made walls for the duration. Cooldown: 160s.
Optional Items
Health Chalice
300
Active: Consume a charge to heal 15 health per second for 14 seconds. Starts with 3 charges. Charges are replenished when you return to base.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 33% for 2s. Stacks up to 3 times.
Glorious Pridwen
2550
- PhysicalProtection: +25.0
- MagicalProtection: +25.0
- Cooldown Rate: +20.0
Active: Create an explosion dealing 55% of your Protections as Magical Damage and slowing targets by 25% for 3s in a 4.8m radius. Then you gain a Shield equal to 80% of your Protections for 5s. When destroyed, by timing out or being depleted, you explode again. Cooldown: 45s.
GODS ABILITY ORDER
Coming soon.
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