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Amaterasu

The Shining Light

Level
Stat Name Stat Value
Max Health 647.4
Max Mana 296
Health Per Time 1.77
Mana Per Time 2.25
Physical Protection 20.4
Magical Protection 28.6
Movement Speed 365
Base Attack Speed 0.97
Attack Speed Percent 1.46
Inhand Power 44.4
XP Requirement 0

AMATERASU COMMUNITY GUIDES

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Slicer

Closed Alpha 5

Final Build

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by jann 2 months ago
335 0

Attack speed

Closed Alpha 4

Final Build

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by qwinzzy 2 months, 2 weeks ago
166 0

Amaterasu Solo (10/17/24)

Closed Alpha 4

Final Build

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by CatboyMorgan 3 months ago
245 0

AMATERASU PRO BUILDS

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Support

VICTORY | Bandolero

Solo

VICTORY | Variety

Support

VICTORY | Ronngyu

Solo

VICTORY | nika

AMATERASU COMMON ELITE BUILDS

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MOST COMMON | CONQUEST

Open Build

INT | CONQUEST

Open Build

ATTACKSPEED | CONQUEST

Open Build

DEFENSIVEHYBRID | CONQUEST

Open Build

Amaterasu Basic Attack

BASIC

Deal 44 Physical Damage to an enemy in front of you.

NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit

NOTE 2: Has a 3 hit chain. Attacks in order of 1, 0.5, 1x damage and swing time.

  • Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Range: 1.92m
  • Cone Angle: 120 degrees
  • Cooldown: 0s
  • Cost: 0

Illuminating Strike

PASSIVE

Basic attack an enemy 3 times to illuminate their weaknesses, causing them and other nearby enemies to take more damage from all sources.

  • Increased Damage Taken: 10%
  • Debuff Duration: 6s
  • Radius: 4.8m

Divine Presence

ABILITY 1

Level

Heavenly Reflection

ABILITY 2

Level

Charge your Mirror for 5s and decrease all damage you take while charging by 7% [5% Intelligence]. Reactivate the ability to fire a projectile that deals 70 [60% Strength and 60% Intelligence] Physical Damage to enemies, increased by the Mirror's charge amount. • Deal and take damage to charge the Mirror • Base Damage is doubled when Mirror is fully charged

NOTE 1: Projectile passes through and damages all enemies, and passes through walls.

NOTE 2: Projectile passes through and damages all enemies, and passes through walls.

  • Damage: 70/105/140/175/210
  • Damage Scaling: 60% Strength or Intelligence
  • Damage Taken Reduction: 7/9/11/13/15%
  • Damage Reduction Scaling: 5% Intelligence
  • Buff Duration: 5s
  • Projectile Range: 8.8m
  • Projectile Radius: 0.8m
  • Cooldown: 12s
  • Cost: 60/65/70/75/80

Glorious Charge

ABILITY 3

Level

Silence enemies in front of you for 1s, then dash forward and deal 80 [60% Strength] Physical Damage. • Pierces through and damages minions but stops on first god hit

  • Damage: 80/135/190/245/300
  • Damage Scaling: 60% Strength
  • Silence Duration: 1s
  • Range: 8.8m
  • Range: 3.2m
  • Cost: 60
  • Cooldown: 15s

Dazzling Offensive

ABILITY 4

Level

Become CC Immune and then attack 3 times to deal 100 [45% Strength and 35% Intelligence] Physical Damage to enemies in front of you each time. • Attacks deal more damage and have bonus effects on each subsequent successful hit • 2nd hit deals 1.2x damage and Slows by 30% for 2s • 3rd hit deals 1.4x damage and Stuns for 1.5s

  • Damage: 100/140/180/220/260
  • Damage Scaling: 45% Strength and 35% Intelligence
  • Slow: 30%
  • Slow Duration: 2s
  • Stun Duration: 1.2s
  • Radius: 5.6m
  • Cone Angle: 110 degrees
  • Cooldown: 110/105/100/95/90s
  • Cost: 100