Closed Alpha 6 Patch Notes | Nov. 19, 2024

By: snufflebox November 19, 2024

Balance

Gods

 

[GOD:JingWei] Nerf

  • Persistent Gust
    • Decreased Damage from 90/140/190/240/290 to 80/130/180/230/280

[GOD:Sobek] Nerf

  • Charge Prey
    • Increased Cooldown from 14s at all ranked to 16/15.5/15/14.5/14s

[GOD:Zeus] Nerf

  • Chain Lightning
    • Decreased Damage from 80/125/170/215/260 + 70% INT to 70/115/160/205/250 + 60% INT
    • Increased Cooldown from 12s to 13s

Items

 

[ITEM:(235)Hastened Fatalis] Nerf

  • Decreased Attack Speed from 30% to 25%
  • Decreased Movement Penalty Reduction per stack from 50% to 33%
  • Increased Stack Count from 2 to 3

Bug Fixes

General

  • Fixed min/max voice output and microphone input volume settings to prevent distortion issues
  • Added player name highlighting on Scoreboard and switch from Report Player to Context menu popout when selected
  • Increased loudness level of the PS5 home screen lobby music [dev note: mostly in an effort to remove a rapid patch flag]

Gods

 

[GOD:Bacchus]

  • Belly Flop
    • Fixed an issue where the Slow amount and Duration weren't showing on this ability tooltip in game and on his lobby page

[GOD:BaronSamedi]

  • Vivid Gaze
    • Fixed skulls displaying too high across all skins

[GOD:Khepri]

  • Scarab's Blessing
    • Readdressing an issue where targets are constantly reviving

[GOD:Nemesis]

  • Swift Vengeance
    • Fixed second dash sometimes not firing when used just before time expiring

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