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Closed Alpha 6 Patch Notes | Nov. 19, 2024
By: snufflebox
November 19, 2024
Balance
Gods
[GOD:JingWei] Nerf
- Persistent Gust
- Decreased Damage from 90/140/190/240/290 to 80/130/180/230/280
[GOD:Sobek] Nerf
- Charge Prey
- Increased Cooldown from 14s at all ranked to 16/15.5/15/14.5/14s
[GOD:Zeus] Nerf
- Chain Lightning
- Decreased Damage from 80/125/170/215/260 + 70% INT to 70/115/160/205/250 + 60% INT
- Increased Cooldown from 12s to 13s
Items
[ITEM:(235)Hastened Fatalis] Nerf
- Decreased Attack Speed from 30% to 25%
- Decreased Movement Penalty Reduction per stack from 50% to 33%
- Increased Stack Count from 2 to 3
Bug Fixes
General
- Fixed min/max voice output and microphone input volume settings to prevent distortion issues
- Added player name highlighting on Scoreboard and switch from Report Player to Context menu popout when selected
- Increased loudness level of the PS5 home screen lobby music [dev note: mostly in an effort to remove a rapid patch flag]
Gods
[GOD:Bacchus]
- Belly Flop
-
- Fixed an issue where the Slow amount and Duration weren't showing on this ability tooltip in game and on his lobby page
[GOD:BaronSamedi]
- Vivid Gaze
-
- Fixed skulls displaying too high across all skins
[GOD:Khepri]
- Scarab's Blessing
- Readdressing an issue where targets are constantly reviving
[GOD:Nemesis]
- Swift Vengeance
-
- Fixed second dash sometimes not firing when used just before time expiring
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