OB10 Patch Notes Preview

By: snufflebox May 14, 2025 |
Categories: Patch Notes

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"Note: This information was gathered from the latest OB10 Flash Test, and is subject to change for the May 19th, 2025 release."

New God

[GOD:Apollo]

God of Music

 

 

God Balance

[GOD:Aladdin]

  • Ability 1 - Kufic Invocation
    • Cooldown from [11.0, 11.0, 11.0, 11.0, 11.0] → [13.0, 13.0, 13.0, 13.0, 13.0]
    • Cost from [65.0, 70.0, 75.0, 80.0, 85.0] → [85.0, 85.0, 85.0, 85.0, 85.0]
    • Send Small Damage from [40.0, 60.0, 80.0, 100.0, 120.0] → [30.0, 50.0, 70.0, 90.0, 110.0]
    • Return Small Damage from [40.0, 60.0, 80.0, 100.0, 120.0] → [30.0, 50.0, 70.0, 90.0, 110.0]
    • Send Large Damage from [70.0, 120.0, 170.0, 220.0, 270.0] → [50.0, 100.0, 150.0, 200.0, 250.0]
    • Return Large Damage from [70.0, 120.0, 170.0, 220.0, 270.0] → [50.0, 100.0, 150.0, 200.0, 250.0]

[GOD:BaronSamedi]

  • Ability 3 - Wrap It Up
    • Cooldown from [16.0, 16.0, 16.0, 16.0, 16.0] → [16.0, 15.5, 15.0, 14.5, 14.0]
  • Ability 4 - Life of the Party
    • Slam Damage from [125.0, 210.0, 295.0, 380.0, 475.0] → [200.0, 270.0, 340.0, 410.0, 480.0]

[GOD:Cabrakan]

  • Ability 2 - Refraction Shield
    • Damage from [70.0, 120.0, 170.0, 220.0, 270.0] → [50.0, 105.0, 160.0, 215.0, 270.0]
    • Enhanced Damage from [70.0, 120.0, 170.0, 220.0, 270.0] → [50.0, 105.0, 160.0, 215.0, 270.0]

[GOD:Cernunnos]

  • Ability 3 - Horn Charge
    • Damage from [70.0, 125.0, 180.0, 235.0, 290.0] → [90.0, 140.0, 190.0, 240.0, 290.0]

[GOD:GuanYu]

  • Ability 3 - Taolu Assault
    • Protections Stolen from [3.0, 6.0, 9.0, 12.0, 15.0] → [3.0, 5.0, 7.0, 9.0, 11.0]

[GOD:Hades]

  • Ability 3 - Devour Souls
    • Heal from [20.0, 35.0, 50.0, 65.0, 80.0] → [10.0, 25.0, 40.0, 55.0, 70.0]
  • Ability 4 - Pillar Of Agony
    • Protection Buff from [50.0, 65.0, 80.0, 95.0, 110.0] → [30.0, 50.0, 70.0, 90.0, 110.0]

[GOD:HunBatz]

  • Passive - Infused Strikes
    • S T R Base from [2.0] → [5.0]
  • Ability 1 - Somersault
    • Damage from [65.0, 105.0, 145.0, 185.0, 225.0] → [75.0, 115.0, 155.0, 195.0, 235.0]
  • Ability 2 - Overhand Smash
    • Damage Talent from [50.0, 80.0, 110.0, 140.0, 170.0] → [60.0, 100.0, 140.0, 180.0, 220.0]
  • Ability 4 - Fear No Evil
    • Radius Cheat from [2.4] → [5.6]

[GOD:Kali]

  • Ability 2 - Lash
    • Range from [] → [11.2, 11.2, 11.2, 11.2, 11.2]
  • Ability 3 - Incense
    • Damage from [40.0, 65.0, 90.0, 115.0, 140.0] → [35.0, 55.0, 75.0, 95.0, 115.0]

[GOD:Merlin]

  • Ability 1 - Eclipse
    • Cooldown from [14.0, 14.0, 14.0, 14.0, 14.0] → [12.0, 12.0, 12.0, 12.0, 12.0]
  • Ability 4 - Elemental Mastery
    • Cooldown Talent from [15.0, 15.0, 15.0, 15.0, 15.0, 15.0] → [20.0, 20.0, 20.0, 20.0, 20.0, 20.0]
    • Talent Buff Scaling from [1.0] → [0.5]

[GOD:Sobek]

  • Ability 2 - Tail Whip
    • Cooldown from [12.0, 12.0, 12.0, 12.0, 12.0] → [13.0, 13.0, 13.0, 13.0, 13.0]
  • Ability 3 - Sickening Strike
    • Cooldown from [12.0, 12.0, 12.0, 12.0, 12.0] → [13.0, 13.0, 13.0, 13.0, 13.0]

[GOD:Sol]

  • Ability 3 - Disapparate
    • Talent Explosion from [60.0, 120.0, 180.0, 240.0, 300.0] → [80.0, 120.0, 160.0, 200.0, 240.0]

[GOD:Yemoja]

  • Ability 2 - Mending Waters
    • Shield from [30.0, 55.0, 80.0, 105.0, 130.0] → [40.0, 65.0, 90.0, 115.0, 140.0]
  • Ability 4 - River's Rebuke
    • Cooldown from [140.0, 135.0, 130.0, 125.0, 120.0] → [120.0, 120.0, 120.0, 120.0, 120.0]

 

Item Balance

[ITEM:(235)Hastened Fatalis]

  • Gold Cost from 1600 → 950
  • Total Gold Cost from 2550 → 2650
  • Attack Speed Percent from 20.0% → 25.0%
  • Description:
    • Old: Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 25% for 2s. Stacks up to 3 times.
    • New: Passive: When you hit an enemy god with a Ranged basic attack you gain a stack reducing your Basic Attack Movement Penalty by 12.5% for 2s. Melee basic attacks provide 2 stacks per hit. Stacks up to 4 times.

[ITEM:(144)Demon Blade]

  • Attack Speed Percent from 20.0% → 15.0%

[ITEM:(1927)Berserker's Shield]

  • Description:
    • Old: Passive: When you fall below 60% Health you become Berserk for 8s. While Berserk, you gain 50% Protections from items and 25% Attack Speed.
    • New: Passive: When you fall below 60% Health you become Berserk for 8s. While Berserk, you gain 65% Protections from items and 25% Attack Speed.

[ITEM:(152)Brawler's Ruin]

  • Strength from 65.0 → 50.0
  • Description:
    • Old: Passive: Enemy gods hit by your basic attacks or abilities have 50% reduced healing for 6s. Item Anti-heal effects stack to a cap of 75%.
    • New: Passive: Enemy gods hit by your basic attacks or abilities have 50% reduced healing for 6s. Item Anti-heal effects stack to a cap of 75%. Getting a kill or assist on an enemy god creates a field around you that lasts 6s, providing allies within it 5 + 1 Per Level Strength and Intelligence.

[ITEM:(5674)Contagion]

  • Status: Newly Added Item
  • Gold Cost: 850
  • Total Gold Cost: 2150
  • Max Health: 500.0
  • HP5: 6.0
  • Description: Active: Target a location causing any enemy gods within to be debuffed with 75% reduced Healing for 6s. If an enemy uses an ability while afflicted, your cooldowns are reduced by 0.25s. Cooldown: 45s.

[ITEM:(158)Divine Ruin]

  • Intelligence from 105.0 → 85.0
  • Description:
    • Old: Passive: Enemy gods hit by your basic attacks or abilities have 50% reduced healing for 6s. Item Anti-heal effects stack to a cap of 75%.
    • New: Passive: Enemy gods hit by your basic attacks or abilities have 50% reduced healing for 6s and trigger a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 7.5% of your Magical Power. This can only occur once every 20 seconds. Item Anti-heal effects stack to a cap of 75%.

[ITEM:(5693)Draconic Scale]

  • Status: Newly Added Item
  • Gold Cost: 750
  • Total Gold Cost: 2700
  • Physical Protection: 20.0
  • Magical Protection: 20.0
  • Max Health: 300.0
  • Description: Passive: Each time you take damage from a god, gain 2 + 3% Bonus Item Protections against that damage type. Stacks last for 1.5s with a maximum of 7 stacks. Stacks decay by 1 rather than being fully removed.

[ITEM:(5691)Dwarven Plate]

  • Status: Newly Added Item
  • Gold Cost: 850
  • Total Gold Cost: 2800
  • Physical Protection: 30.0
  • Magical Protection: 30.0
  • Description: Passive: Gain Additional Physical Protection equal to 12.5% of your Physical Protections from Items. Gain Additional Magical Protection equal to 25% of your Magical Protection from Items. Active: Switches which Protection is increased more. Cooldown: 30s.

[ITEM:(5694)Erosion]

  • Status: Newly Added Item
  • Gold Cost: 750
  • Total Gold Cost: 2400
  • Physical Protection: 25.0
  • Magical Protection: 15.0
  • Max Health: 250.0
  • Description: Passive: Any Shields applied on enemy gods within 11.2m will be reduced by 30%. Whenever this effect occurs you gain 10% of your Protections for 6s.

[ITEM:(225)Eye of Providence]

  • Max Health from 200.0 → 250.0

[ITEM:(5692)Freya's Tears]

  • Status: Newly Added Item
  • Gold Cost: 1000
  • Total Gold Cost: 2600
  • Physical Protection: 20.0
  • Magical Protection: 25.0
  • Cooldown Rate: 20.0
  • Description: Passive : Each time you lose 25% of your Health, you gain a bonus 15% Protections from Items. This lasts for 5s and can stack twice.

[ITEM:(167)Hussar's Wings]

  • Gold Cost from 2000 → 1800
  • Total Gold Cost from 3700 → 3500
  • Max Health from 400.0 → 500.0

[ITEM:(1924)Mystical Mail]

  • Description:
    • Old: Passive: Enemies within 4m are dealt 15 + 1 per level Magical Damage per second. Damage increases by up to +50% at close range and decreases by up to -50% at maximum range.
    • New: Passive: Enemies within 4m are dealt 15 + 1 per level Magical Damage per second. Damage increases by up to +50% at close range and decreases by up to -50% at maximum range. Enemies take the full amount as bonus damage if they have a Health Shield.

[ITEM:(181)Pharaoh's Curse]

  • Description:
    • Old: Active: Enemies within 5.6m have their Shields immediately reduced by 50%, then become Slowed by 20% and have their Attack Speed reduced by 20% for 6s. Cooldown: 60s.
    • New: Active: Enemies within 5.6m have their Shields immediately reduced by 50%, then become Slowed by 20% and have their Attack Speed reduced by 40% for 4s. Cooldown: 45s.

[ITEM:(186)Amanita Charm]

  • Description:
    • Old: Active: Create a Mushroom that Heals allied gods within 6.4m for 3.5% HP every 1s. Lasts for 5s. Cooldown: 60s.
    • New: Active: Create a Mushroom that Heals allied gods within 6.4m for 2% HP every 0.5s. Lasts for 5s. Cooldown: 60s.

[ITEM:(189)Ruinous Ankh]

  • Description:
    • Old: Passive: Enemies within 8.8m have 50% reduced healing. Item Anti-heal effects stack to a cap of 75%.
    • New: Passive: Enemies within 4m have 40% reduced Healing. The anti-heal effect is increased by up to +50% at close range and decreases by up to -50% at maximum range. Item Anti-heal effects stack to a cap of 75%.

[ITEM:(201)Soul Reaver]

  • Description:
    • Old: Passive: Enemy gods with more health than you that are hit by your abilities take 10% (+5% of your Intelligence) of the difference in Maximum HP as bonus Magical Damage 4 times over 2s. Only triggers once per ability per god.
    • New: Passive: Enemy gods with more health than you that are hit by your abilities take 10% of the difference in Maximum HP + 5% of your Intelligence as bonus Magical Damage 4 times over 2s. Only triggers once per ability per god.

[ITEM:(1923)Spirit Robe]

  • Physical Protection from 20.0 → 25.0
  • Magical Protection from 20.0 → 25.0

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