
OB18 Patch Notes Preview
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"Note: This information was gathered from the latest OB18 Flash Test, and is subject to change for the August 26th, 2025 release."
God Balance
[GOD:Hecate]
Ability 2 - Spell Eater
- Damage from [70.0, 115.0, 160.0, 205.0, 250.0] → [80.0, 130.0, 180.0, 230.0, 280.0]
- Dmg Per Charge from [10.0] → [7.5]
- Max Charge Damage from [220.0] → [190.0]
[GOD:Janus]
Ability 2 - Unstable Vortex
- Cost from [70.0, 75.0, 80.0, 85.0, 90.0] → [60.0, 65.0, 70.0, 75.0, 80.0]
Ability 3 - Threshold
- Cost from [60.0, 65.0, 70.0, 75.0, 80.0] → [50.0, 55.0, 60.0, 65.0, 70.0]
[GOD:Jormungandr]
Passive - Immovable
- Poison Duration from [4.0] → [6.0]
[GOD:Mulan]
Passive - Training Arc
- Training Grounds Cooldown from [180.0] → [90.0]
Ability 4 - Divine Mastery
- Arrow Damage from [175.0, 225.0, 275.0, 325.0, 375.0] → [180.0, 270.0, 360.0, 450.0, 540.0]
[GOD:Tsukuyomi]
- New God
[GOD:Ymir]
Ability 2 - Glacial Strike
- Damage from [90.0, 145.0, 200.0, 255.0, 310.0] → [90.0, 150.0, 210.0, 270.0, 330.0]
Ability 3 - Frost Breath
- Stun Duration from [1.0, 1.15, 1.3, 1.45, 1.6] → [1.0, 1.1, 1.2, 1.3, 1.4]
Item Balance
[ITEM:(1953)Aegis of Acceleration ]
- Description:
- Old: On Use: Become Immune (to damage and healing) for 1.5s. • Can only Move • Each instance of Damage prevented: +7% Movement Speed for 6s (Max 3x)
- New: On Use: Become Immune (to damage and healing) for 1.5s. • Can only Move • On god Damage prevented: +7% Movement Speed for 6s (Max 3x) Cooldown: 140s.
[ITEM:(6356)Agility Relic]
- Description:
- Old: On Use: Dash in the direction you are currently moving Cooldown: 10s Ranged Gods: +40% Attack projectile speed Melee Gods: Attacks lunge toward targets slightly out of range • Lunge does not trigger while strafing or backpedaling
- New: On Use: Dash in the direction you are currently moving Cooldown: 10s Ranged Gods: +40% Attack projectile speed Melee Gods: -15% Attack movement penalty
[ITEM:(1894)Blink Rune]
- Description:
- Old: On Use: Teleport up to 5.6m. Cannot be used for 3s after dealing or taking God damage. Can be used while casting. Cooldown: 90s. Damage or Kill a God within 4s of use: -30s Cooldown.
- New: On Use: Teleport up to 5.6m. Cannot be used for 3s after dealing or taking God damage. Can be used while casting. Cooldown: 140s. Damage or Kill a God within 4s of use: -30s Cooldown.
[ITEM:(158)Divine Ruin]
- Description:
- Old: Ability or Attack Hit Enemy God: Trigger Chain Lightning. • Damage = 40 + 20% Magical Power • Hits enemy and up to 4 nearby enemies • Bounce Range: 4.8m • Can hit the same target more than once Cooldown: 15s.
- New: Ability or Attack Hit Enemy God: Trigger Chain Lightning. • Magical Damage = 40 + 20% Intelligence • Hits enemy and up to 4 nearby enemies • Bounce Range: 4.8m • Can hit the same target more than once Cooldown: 15s.
[ITEM:(166)Helm of Radiance]
- Gold Cost: 650 → 850
- Total Gold Cost: 2300 → 2500
- Physical Protection from 25.0 → 35.0
- Intelligence from 55.0 → 65.0
- Description:
- Old: Take Physical Damage: +7 Physical Protection for 6s. Stacks up to 6 times.
- New: Take Physical Damage: +7 Physical Protection for 6s. Stacks up to 4 times.
[ITEM:(1916)Gladiator's Shield]
- Max Health from 175.0 → 200.0
- Physical Protection from 20.0 → 25.0
[ITEM:(237)Sentry Ward]
- Description:
- Old: Consume: Place a Ward. • Reveals enemies and enemy wards within 7.2m • Lasts 120s or until destroyed Can carry up to 2.
- New: Consume: Place a Ward. • Reveals enemies and enemy wards within 7.2m • Lasts 120s or until destroyed Can carry up to 1.
[ITEM:(207)The Executioner]
- Description:
- Old: Adaptive Stat:+40 Strength or +70 Intelligence (based on highest item stat). Attack a God or Boss: Apply 1 Stack of Piercing. Piercing reduces 6% Protections for 4s. Stacks up to 5 times.
- New: Adaptive Stat:+30 Strength or +55 Intelligence (based on highest item stat). Attack a God or Boss: Apply 1 Stack of Piercing. Piercing reduces 6% Protections for 4s. Stacks up to 5 times.
[ITEM:(209)The Reaper]
- Description:
- Old: Kill: +1 Stack of +6 Strength (max 3, lasts 5s). Kill a God: • +1 Max Stacks • Heal +15% of Slain God's Max Health Assist a God: Heal +7.5% of Slain God's Max Health. On Death: -1 Max Stack (min 1).
- New: Kill: Gain a Stack of +6 Strength (max 4, lasts 6s). Kill a God: • +1 Max Stacks • Fill Max Stacks • Heal +15% of Slain God's Max Health Assist a God: Heal +7.5% of Slain God's Max Health. On Death: -1 Max Stack (min 1).
[ITEM:(10003)Training Grounds]
- Description:
- Old: Consume: Plant a Banner that lasts 45s or until destroyed • Allies within 11m: +5% XP Gain and +5% Movement Speed • Allies up to 160m away: Gain up to +20% Movement Speed when facing the banner • Movement Speed scales down as they get closer
- New: Consume: Plant a Banner that lasts 45s or until destroyed • Hua Mulan within 11m: Always benefits from Training Arc's Cooldown Reduction • Allies within 11m: +5% Movement Speed • Allies up to 25m away: Gain up to +20% Movement Speed when facing the banner • Movement Speed scales down as they get closer
2615
S2L Users
1021
Guides Created
600554
Matches Analyzed
COMMENTS
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