New Ported God
Artio
- General
- Ranged Basic Attacks in Druid Stance
- Melee Basic Attacks in Bear Stance
- Damage Type:
Magical - Scaling Type: Intelligence & Strength Scaling
Passive: Decompose
- When Artio hits enemy Gods with damaging abilities, the target will begin to decompose, decreasing physical and magical protections and reducing their healing.
Ability 1: Energy Surge / Maul Prey
- Druid: Energy Surge
- Artio pulses out a strong wave of energy dealing Magical damage to enemies. She will heal herself and allies around each enemy god hit by this ability.
- Bear: Maul Prey
- Artio swipes twice in front of her with her claws, dealing magical damage to enemies with each swipe.
- Druid: Energy Surge
Ability 2: Entangling Vines / Ferocious Roar
- Druid: Entangling Vines
- Artio creates a thicket of vines around herself that cripples enemy Gods and decreases their magical or physical power as long as they are in the area.
- Bear: Ferocious Bear
- Artio lets out a ferocious roar that stuns all nearby enemies and increases her own physical and magical protections.
- Druid: Entangling Vines
Ability 3: Life Tap / Heavy Charge
- Druid: Life Tap
- Artio channels, draining the life from enemies in a line in front of her.
- Enemies hit gain a stacking slow. If hit 5 times, targets are rooted.
- Bear: Heavy Charge
- Artio charges forward with increased movement speed. Enemies she charges through take damage and are slowed.
- Druid: Life Tap
Ultimate Ability: Shapeshift
- Artio Shapeshifts between her Druid stance and Bear stance.
- When Artio hits an enemy with an ability, she gains one stack of Invigoration. Granting movement speed and mana regeneration.
- Artio Shapeshifts between her Druid stance and Bear stance.
- Aspect releasing 5th December
- Aspect of the Denmother
- Artio can only change stances inside the fountain. Upon leaving the fountain, her abilities are enhanced and her ultimate changes based on her form.
- Aspect of the Denmother
New Wander Market Travelers
Traveler Name - Knights of Osiris
Behold! The Knights of Osiris are here - libs optional. "Tis but a scratch! Courage, honor and a questionable rabbit await
Contents
- Noble Knight Osiris Skin - Instantly unlocked after purchasing the Premium Traveler Page
- Black Knight Osiris Skin - Instantly unlocked after purchasing the Premium Traveler Page
- Peppermint Candy - Instantly unlocked after purchasing the Premium Traveler Page
- Premium Page Contents - Unlock the following items with Wandering Market Coins
- Noble Knight - Golden Word Prism
- Noble Knight - Emerald Oath Prism
- Noble Knight - Holy Vow Prism
- Black Knight - False Word Prism
- Black Knight - Toxic Oath Prism
- Black Knight - Bloody Vow Prism
- Bloody Bunny - Ward Skin
- Noble - Title
- Dark - Title
Traveler Name - Polar Prankster Danzaburou
Chances are, if a snowball hits you this winter, Danzaburou is behind it. Celebrate the season with the bear-y cool skin!
Contents
- Polar Prankster Danzaburou Skin - Instantly unlocked after purchasing the Premium Traveler Page
- Peppermint Candy - Instantly unlocked after purchasing the Premium Traveler Page
- Premium Page Contents - Unlock the following items with Wandering Market Coins
- Polar Prankster - Cocoa Prism
- Polar Prankster - Snow Day Prism
- Polar Prankster - Gummy Bash Prism
- Polar Prankster - Announcer Pack
Traveler Name - Mystic Guardian Athena
A celestial guardian descends from the stars!
Added a new Traveler for Mystic Guardian Athena. If you own ANY of the Mystic Guardian prisms you will instantly unlock the Premium Traveler Page.
Contents
- Mystic Guardian Skin - Instantly unlocked after purchasing the Premium Traveler Page
- Peppermint Candy - Instantly unlocked after purchasing the Premium Traveler Page
- Premium Page Contents - Unlock the following items with Wandering Market Coins
- Mystic Guardian - Stardust Prism
- Mystic Guardian - Nightshade Prism
- Mystic Guardian - Lunarveil Prism
- Mystic Guardian - Starflare Prism
- Distance to Aid - Tracker
Game Modes
- Conquest
- Base Teleporters
- Now automatically cancel the teleport if the Tower being teleported to is destroyed
- Pyromancer
- Removed the structure damage that gets dealt to the lowest Health enemy Tower when Pyromancer is slain
- Runic Bomb
- Can no longer be destroyed by Basic Attacks
- Damage now bypasses Backdoor Protections
- Base Teleporters
- Assault
- Adjusted Healer Tiers
- "We are adjusting these based on their potential top end healing as a god; as Aspects can create big disparities."
- Tier 1 (Healers with consistent and high team healing)
- Guan Yu, Ra, Sylvanus
- Tier 2 (Healers with more limited or lower overall team healing)
- Aphrodite, Yemoja, Baron Samedi
- Tier 3 (Healers with even more conditional and lower overall team healing)
- Cupid, Eset
- Adjusted Healer Tiers
- Quickplay Joust
- Decreased Respawn Times
- Decreased Player Respawn Multiplier : 0.65 -> 0.55
- Decreased Player Respawn Maximum: 30s -> 25s
- Decreased Respawn Minimum: 7s -> 5s
- Increased Respawn Duration Overtime Conversion: 60s -> 90s
- Decreased Respawn Times
God Balance
- [GOD:Sol] (Fix)
- Dissaparate (3)
- Fixed an issue where towers would continue to shoot her while she was immune.
- Dissaparate (3)
- [GOD:Aladdin] (Buff)
- Genie's Lamp (P)
- Decreased Stats from Items Base: 1% -> 0%
- Increased Stats from Items Per Level: 0.4% -> 0.6%
- Level 1: 1.4% -> 0.6%
- Level 20: 9% -> 12%
- This helps in the later stages of a game where you still may be holding onto a wish.
- Agile Run (3)
- Increased Base Damage: 60/105/150/195/240 -> 60/115/170/225/280
- Increased Genie Damage: 20/30/40/50/60 -> 35/50/65/80/95
- Increased Genie Strength Scaling: 25% -> 40%
- Increased Genie Intelligence Scaling: 15% -> 20%
- Genie's Lamp (P)
- [GOD:Bellona] (Nerf)
- Scourge
- Decreased Heal: 10 -> 6/7/8/9/10
- Eagle's Rally
- Decreased Protection Scaling: 10% -> 7.5%
- Decreased Strength: 16/24/32/40/48 -> 8/16/24/32/40
- Decreased Intelligence: 30/38/46/54/62 -> 22/30/38/46/54
- Decreased Physical Protection: 15/20/25/30/35 -> 10/15/20/25/30
- Decreased Magical Protection: 15/20/25/30/35 -> 10/15/20/25/30
- Scourge
- [GOD:Cerberus] (Buff)
- Paralyzing Spit (1)
- Increased Base Damage: 50/75/100/125/150 -> 65/90/115/140/165
- Soul Expulsion (3)
- Decreased Soul Health: 50/75/100/125/150 -> 50/60/70/80/90
- Removed Soul Health Regen
- Decreased Cooldown: 16s -> 14s
- Paralyzing Spit (1)
- [GOD:Da Ji] (Nerf)
- Torture Blades (P)
- Decreased Strength Scaling: 7% -> 5%
- Horrible Burns (1)
- Decreased Bonus Damage Scaling: 3% -> 2%
- Aspect of Ferocity
- Horrible Burns (1)
- Decreased Lifesteal: 20% -> 15%
- One Thousand Cuts (2)
- Increased Cooldown: 11/10/9/8/7s -> 11s
- Trickster Spirit (3)
- Decreased Attack Speed: 30/35/45/45/50% -> 20/25/30/35/40%
- Horrible Burns (1)
- Torture Blades (P)
- [GOD:Eset] (Nerf)
- Funeral Rites (P)
- Decreased Bonus Damage Scaling: 10% -> 7.5%
- Dispel Magic (3)
- Increased Cooldown: 14s -> 16/15.5/15/14.5/14s
- Aspect of the Lifewarden
- Funeral Rites (P)
- Decreased Bonus Damage Scaling: 8% -> 7.5%
- Wing Gust
- Decreased Base Heal: 15/20/25/30/35 -> 12/16/20/24/28
- Decreased Heal Protection Scaling: 8% -> 6%
- Funeral Rites (P)
- Funeral Rites (P)
- [GOD:Hades] (Buff)
- General
- Increased Base Health: 525 -> 546
- Increased Health Per Level: 92.6 -> 101.4
- Level 20 Health: 2377.5 -> 2574
- Death From Below (1)
- Increased Intelligence Scaling: 75% -> 85%
- General
- [GOD:Hun Batz] (Nerf)
- Infused Strikes (P)
- Decreased Strength Per Stack: 3 + 0.25 Per Level -> 2 + 0.2 Per Level
- Infused Strikes (P)
- [GOD:Jormungandr] (Shift)
- Base
- Decreased base Inhand Power: 24 -> 20
- Immovable (P)
- Decreased Max Health Scaling: 8% -> 6%
- The World Serpent (4)
- New : Each enemy god hit with this ability provides a stacking Protections buff
- 10/12/14/16/18 Omni-protection, stacking 4 times and lasts 6s.
- New : Each enemy god hit with this ability provides a stacking Protections buff
- Base
- [GOD:Kali] (Buff)
- Nimble Strike (1)
- Increased Base Damage: 65/115/165/215/265 -> 70/125/180/235/290
- Lash (2)
- Increased Bleed Damage: 5/10/15/20/25 -> 10/15/20/25/30
- Nimble Strike (1)
- [GOD:Mercury] (Nerf)
- Special Delivery (3)
- Will now throw after a minimum of 0.133s. If you attempt to cancel before it will throw at the 0.133s time.
- Special Delivery (3)
- [GOD:Medusa] (Buff)
- Petrify (4)
- Decreased Cooldown: 110s -> 90s
- Petrify (4)
- [GOD:Mulan] (Fix/Buff)
- Grapple
- Fixed an issue where the projectile traveled too slowly. This was a parity issue with Smite 1.
- Time Max Range is reached: 0.48s -> 0.3s
- Small adjustment so hit timing after the pull feels more in sync.
- Fixed an issue where the projectile traveled too slowly. This was a parity issue with Smite 1.
- Grapple
- [GOD:Osiris] (Aspect Nerf)
- Aspect of the Fragmented
- Sickle Strike (1)
- Decreased Protection from Item Scaling: 15% -> 0%
- Sickle Strike (1)
- Aspect of the Fragmented
- [GOD:Pele] (Buff)
- Pyroclast (1)
- Increased Fuel Regained: 5 -> 10
- Increased Initial Damage Strength Scaling: 55% -> 60%
- Eruption (2)
- Increased Inner Ring Strength Scaling: 60% -> 65%
- Increased Outer Ring Strength Scaling: 40% -> 45%
- Pyroclast (1)
- [GOD:Princess Bari] (Shift, goal to overall Buff)
- Mystic Surge (P)
- Increased Strength: 7/14/21/28/35/49 -> 10/18/26/34/42/60
- Increased Intelligence: 15/30/45/60/75/90 -> 15/30/45/60/75/105
- Warding Gust (2)
- Increased Intelligence Scaling: 60% -> 80%
- Reverent Steps (3)
- Decreased Strength Scaling: 75% -> 45%
- Increased Intelligence Scaling: 55% -> 70%
- Mystic Surge (P)
- [GOD:Ra] (Revert/Shift)
- Divine Light (2)
- Solar Rays can now proc ability item effects on each hit again.
- Decreased Item Proc Strength: 100% -> 50%
- Solar Rays can now proc ability item effects on each hit again.
- Solar Blessing (3)
- Decreased Heal: 10/19/28/37/46 -> 10/17/24/31/38
- Increased Intelligence Scaling Per Tick: 30% -> 35%
- Divine Light (2)
- [GOD:Xbalanque] (Nerf)
- Branching Bola (1)
- Decreased Damage: 10/20/30/40/50 -> 10/15/20/25/30
- Decreased Split Projectile Range: 4.8m -> 3.5m
- Darkest of Nights (4)
- Decreased Attack Speed: 20/28/36/44/52% -> 20/25/30/35/40%
- Decreased Movement Speed: 20/30/40/50/60% -> 20/25/30/35/40%
- Branching Bola (1)
Item Balance
- [ITEM:(206)Talisman of Purification]
- Fixed an issue where the caster could not benefit from the CC Immunity if you were temporarily untargetable, for example falling from Janus Portal.
- [ITEM:(1940)Leather Cowl] (Buff)
- Decreased Cost: 650 -> 600
- [ITEM:(1949)Hunter's Cowl] (Buff)
- Increased Strength: 45 -> 55
- [ITEM:(3718)Sharpshooter's Arrow] (Buff)
- Increased Basic Attack Power: 40 -> 50
- Decreased Range to proc bonus Attack Damage: 7.5m -> 6m
- [ITEM:(155)Dagger of Frenzy] (Nerf)
- Increased Cost: 2400 -> 2500
- Decreased Attack Speed: 50% -> 30% + 1% Per Level
- [ITEM:(7203)Eye of Erebus] (Buff)
- Increased Slow Duration: 1.5s -> 2.5s
- Decreased Cooldown: 60s -> 40s
- [ITEM:(183)Polynomicon] (Nerf)
- Now has an internal cooldown of 2s.
- Increased Bonus Damage Intelligence Scaling: 60% -> 80%
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