Chinese Chinese

Sun Wukong

The Monkey King

Level
Stat Name Stat Value
Max Health 632.16
Max Mana 287.12
Health Per Time 1.7
Mana Per Time 2.18
Physical Protection 19.57
Magical Protection 28.32
Movement Speed 375
Base Attack Speed 0.96
Attack Speed Percent 1.44
Inhand Power 43.07
XP Requirement 0

SUN WUKONG COMMUNITY GUIDES

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SUN WUKONG PRO BUILDS

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Solo
DEFEAT | 30m 27s |
3 / 2 / 3

SUN WUKONG COMMON ELITE BUILDS

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There is not enough data at this time to show builds from this God.

Sun Wukong Basic Attack

BASIC

Deal 0 Physical Damage to an enemy in front of you.

NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit.

NOTE 2: Has a 4 hit chain. Attacks in order of 1, 0.75x, 1x, 1.25x damage and swing time.

  • Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Range: 1.92m
  • Cone Angle: 120 degrees
  • Cooldown: 0s
  • Cost: 0

Undefeated Body

PASSIVE

When you drop below 60% health, gain increased Strength, Intelligence, and Protections. If you go agove this threshold, the buff persists for a short duration. When you drop below 30% health, you spawn a clone. This effect has a cooldown.

  • Clones use The Magic Cudgel and Master's Will when you do.
  • Clones inherit 100% of your Health, Protections, Strength and Intelligence but deal 50% damage and are instantly killed by Hard Crowd Control effects, except Knockbacks.
  • Protections: 10
  • Protections: 2 Per Level
  • Strength & Intelligence: 10
  • Strength & Intelligence: 1.5 Per Level
  • Buff Duration: 8s
  • Clone Lifetime: 10s
  • Cooldown: 90s
  • Cost: 0

The Magic Cudgel

ABILITY 1

Aspect of Transformation

72 Transformations has a reduced Cooldown and locks your animal form until Somersault Cloud is used. Locking in Ox form causes Master’s Will to Knockup, Tiger form provides stacking Attack Speed on hits of The Magic Cudgel and Eagle form causes your other two non-ultimate abilities to have a reduced Cooldown.

Level

Slam down with your Cudgel, dealing 115 [60% Strength and 75% Intelligence] Physical Damage. • This ability has reduced Strength Scaling but increased Intelligence Scaling to enemies that are further away • Intelligence increases the length of this ability

NOTE 1: Strength Scaling starts decreasing from 50% of the abilities range to a floor of 50% of the total Strength Scaling.

NOTE 2: Intelligence Scaling starts increasing from 50% of the abilities range starting with a floor of 50% of the total Intelligence Scaling.

NOTE 3: Intelligence increases the length of this ability up to 1.5x at 500 Intelligence.

NOTE 4: You gain 2 stacks of Attack Speed when hitting enemy gods.

  • Damage: 115/155/195/235/275
  • Damage Scaling: 60% Strength and 75% Intelligence
  • Range: 8.8m
  • Radius: 0.96m
  • Cooldown: 12s
  • Cost: 50/55/60/65/70

Master's Will

ABILITY 2

Aspect of Transformation

72 Transformations has a reduced Cooldown and locks your animal form until Somersault Cloud is used. Locking in Ox form causes Master’s Will to Knockup, Tiger form provides stacking Attack Speed on hits of The Magic Cudgel and Eagle form causes your other two non-ultimate abilities to have a reduced Cooldown.

Level

Strike around you dealing 90 [65% Strength and 85% Intelligence] Physical Damage. Enemies hit are Slowed and have reduced Attack Speed • This ability has reduced Strength Scaling but increased Intelligence Scaling to enemies that are further away • Intelligence increases the radius of this ability

NOTE 1: Strength Scaling starts decreasing from 50% of the abilities range to a floor of 50% of the total Strength Scaling.

NOTE 2: Intelligence Scaling starts increasing from 50% of the abilities range starting with a floor of 50% of the total Intelligence Scaling.

NOTE 3: Intelligence increases the radius of this ability up to 1.5x at 500 Intelligence.

  • Damage: 90/140/190/240/290
  • Damage Scaling: 65% Strength and 85% Intelligence
  • Slow: 20/22.5/25/27.5/30%
  • Attack Speed Slow: 20/22.5/25/27.5/30%
  • Debuff Duration: 3s
  • Radius: 3.2m
  • Cooldown: 11s
  • Cost: 60

72 Transformations

ABILITY 3

Aspect of Transformation

72 Transformations has a reduced Cooldown and locks your animal form until Somersault Cloud is used. Locking in Ox form causes Master’s Will to Knockup, Tiger form provides stacking Attack Speed on hits of The Magic Cudgel and Eagle form causes your other two non-ultimate abilities to have a reduced Cooldown.

Level

Transform into an Ox, Tiger or Eagle, and charge forward. • Ox : Knockback enemies in your path, dealing 70 [60% Strength] Physical Damage • Tiger : Maul the first enemy you hit, dealing 100 [80% Strength] Physical Damage and Stunning them • Eagle : Is the fastest of the three forms

NOTE 1: Choose which form to transform into based on where you are aiming when the ability is fired. Ox is the closest, Tiger in the middle, and Eagle the farthest.

NOTE 2: All 3 forms are immune to Slow and Root effects while the Ox form is also immune to Knockups.

  • Ox Damage: 70/105/140/175/210
  • Ox Damage Scaling: 60% Strength
  • Tiger Damage: 100/170/240/310/380
  • Tiger Damage Scaling: 80% Strength
  • Stun Duration: 1.4s
  • Cooldown: 16/15.5/15/14.5/14s
  • Cost: 65/70/75/80/85

Somersault Cloud

ABILITY 4

Level

Rise into a cloud leaving a clone to fight in your stead. While in the cloud you are Stealthed and Heal 0 [2% MaxHealth and 5% Intelligence] every 0.5s. • Refire to deal 200 [100% Strength] Physical Damage. • You are CC Immune while using this ability.

NOTE 1: If all clones are killed while on your cloud, your Stealth effect ends early.

  • Damage: 200/275/350/425/500
  • Damage Scaling: 100% Strength
  • Heal Scaling Per Tick: 2% Max Health and 5% Intelligence
  • Range: 12m
  • Radius: 4m
  • Cooldown: 110/105/100/95/90s
  • Cost: 100
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