Ymir
Father of the Frost Giants
| Type | Default |
|---|---|
| Collection | Default |
| Cost | Unknown |
| Voice Pack | Click to Listen |
| Stat Name | Stat Value |
|---|---|
| Max Health | 672.3 |
| Max Mana | 296 |
| Health Per Time | 1.84 |
| Mana Per Time | 2.25 |
| Physical Protection | 20.52 |
| Magical Protection | 29.7 |
| Movement Speed | 375 |
| Base Attack Speed | 0.97 |
| Attack Speed Percent | 1.33 |
| Inhand Power | 44.4 |
| XP Requirement | 0 |
YMIR PRO BUILDS
View allYMIR COMMON ELITE BUILDS
View allThere is not enough data at this time to show builds from this God.
Ymir Basic Attack
BASIC
Deal 0 Magical Damage to an enemy in front of you.
NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
- Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
- Range: 1.92m
- Cone Angle: 120 degrees
- Cooldown: 0s
- Cost: 0
Frostbite
PASSIVE
Your abilities apply Frostbite when they damage or CC enemies. • Frostbitten enemies take more basic attack damage [175% STR + 35% INT] from you and deal less damage to you • Frostbitten enemies also have decreased Attack Speed
NOTE 1: Frostbite's effect stacks with Critical Strikes.
- Damage:
175% Strength + 35% Intelligence - Reduced Damage Dealt: 15%
- Attack Speed Slow: 10%
- Cooldown: 0s
- Cost: 0
Ice Wall
ABILITY 1
Create a Wall that Knocks Back enemies on creation. • Reactivate to destroy the Wall early
NOTE 1: The Wall Impedes all characters.
NOTE 2: Create the Wall at your feet to Displace yourself up and forward.
NOTE 3: Displaces Enemies up and away from the Wall.
NOTE 4: Reactivate to destroy the Wall early.
- Lifetime: 2.5/3/3.5/4/4.5s
- Range: 11.2m
- Radius: 3.25m
- Cooldown: 15/14.5/14/13.5/13s
- Cost: 50/55/60/65/70
Glacial Strike
ABILITY 2
Smash your club into the ground, creating a field of ice that deals 90 [70% Intelligence and 45% Strength] Magical Damage and Slows.
NOTE 1: Damaging area starts at Ymir and moves away over time.
NOTE 2: You are Slowed by 42.5% during activation.
- Damage: 90/150/210/270/330
- Damage Scaling: 70% Intelligence and 45% Strength
- Slow: 25%
- Slow Duration: 2s
- Range: 6m
- Radius: 3.6m
- Cooldown: 8/7.5/7/6.5/6s
- Cost: 45/50/55/60/65
Frost Breath
ABILITY 3
Unleash your freezing breath, Stunning enemies in front of you and dealing 50 [55% Intelligence] Magical Damage.
NOTE 1: You are Rooted during activation.
- Damage: 50/85/120/155/190
- Damage Scaling: 55% Intelligence
- Stun Duration: 1/1.1/1.2/1.3/1.4s
- Stun Duration Scaling:
0.2s per 100 Item Protections, stacking up to 2 times. - Cone Angle: 90 degrees
- Cooldown: 14s
- Cost: 40/50/60/70/80
Shards Of Ice
ABILITY 4
Freeze the air around you, Slowing enemies as you Channel. • After 3 seconds, erupt with a burst of 550 [160% Intelligence] Magical Damage to all enemies in range • You may cancel this ability early, dealing less damage • You are CC Immune while using this ability
NOTE 1: Damage scales linearly from 35% to 100% based on Channel time.
NOTE 2: Max Channel time of 3 seconds.
NOTE 3: You are Rooted while Channeling.
- Damage: 550/750/950/1150/1350
- Damage Scaling: 160% Intelligence + 45% Protections
- Slow: 40%
- Radius: 5.6m
- Cooldown: 90/85/80/75/70s
- Cost: 80/90/100/110/120