Greek Greek

Zeus

God of the Sky

Level
Stat Name Stat Value
Max Health 591.38
Max Mana 296
Health Per Time 1.7
Mana Per Time 2.34
Physical Protection 17.57
Magical Protection 27.43
Movement Speed 365
Base Attack Speed 0.97
Attack Speed Percent 1.46
Inhand Power 42.3
XP Requirement 0

ZEUS COMMUNITY GUIDES

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Must be magical

Open Beta 3

Final Build

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by Jray87 2 days, 14 hours ago
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JFZoidberg: STANDARD BUILD - Middle

Open Beta 3

Final Build

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by JFZoidberg 6 days, 17 hours ago
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Zeus - Middle

Open Beta 3

Final Build

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ZEUS PRO BUILDS

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Jungle
VICTORY | 38m 42s |
7 / 8 / 6

Unranked

Solo
VICTORY | 37m 23s |
3 / 3 / 6
Middle
DEFEAT | 32m 0s |
3 / 7 / 0
Middle
DEFEAT | 40m 12s |
8 / 3 / 6

ZEUS COMMON ELITE BUILDS

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There is not enough data at this time to show builds from this God.

Zeus Basic Attack

BASIC

Fire a projectile that deals 0 Magical Damage to the first enemy hit.

NOTE 1: Projectile stops on first target hit, and does not pass through walls

NOTE 2: Basic attacks apply Charges.

  • Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Range: 8.8m
  • Radius: 0.48m
  • Cooldown: 0s
  • Cost: 0

Overcharge

PASSIVE

Deal damage to apply Charges. • Enemies take increased basic attack damage from you for each Charge they have • Non-god enemies immediately take 3 stacks.

NOTE 1: Overcharge's effect stacks with Critical Strikes.

  • Damage Increase: 15% Per Stack
  • Debuff Duration: 5s
  • Max Debuff Stacks: 3
  • Cooldown: 0s
  • Cost: 0

Chain Lightning

ABILITY 1

Level

Hurl a bolt of lightning that arcs between enemies. • Deals 70 [50% Intelligence] Magical Damage and Slows

NOTE 1: Projectile stops on walls

  • Damage: 70/115/160/205/250
  • Damage Scaling: 50% Intelligence
  • Slow: 20%
  • Slow Duration: 2s
  • Bounces: 5/5/5/6/6
  • Range: 8.8m
  • Radius: 0.56m
  • Cooldown: 12s
  • Cost: 50/55/60/65/70

Thunderclap

A5

Level

Call down lightning, dealing 80 [75% Intelligence] Magical Damage to nearby enemies. • You also gain increased Attack Speed and Movement Speed

  • Damage: 80/130/180/230/280
  • Damage Scaling: 75% Intelligence
  • Attack Speed: 20/22.5/25/27.5/30%
  • Movement Speed: 20/22.5/25/27.5/30%
  • Buff Duration: 5s
  • Radius: 3.2m
  • Cooldown: 12s
  • Cost: 60/65/70/75/80

Detonate Charge

ABILITY 3

Level

Detonate the Charges on all enemies, dealing 40 [30% Intelligence] Magical Damage for each Charge. • Enemies at Max Charges are Stunned

NOTE 1: This ability cannot be activated unless an enemy has a Charge.

NOTE 2: Damage is multiplied by 1/1.7/2.4 based on number of Charges.

  • Damage: 40/65/90/115/140
  • Damage Scaling: 30% Intelligence
  • Stun Duration: 0.5s
  • Cooldown: 12/11.5/11/10.5/10s
  • Cost: 70/75/80/85/90

Lightning Storm

ABILITY 4

Level

Conjure a lightning storm that deals 100 [65% Intelligence] Magical Damage repeatedly in an area.

NOTE 1: This ability hits 5 times over 4.5 seconds.

  • Damage Per Tick: 100/140/180/220/260
  • Damage Scaling Per Tick: 65% Intelligence
  • Range: 8.8m
  • Radius: 4.8m
  • Cooldown: 90/85/80/75/70s
  • Cost: 100