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Egyptian Egyptian

Geb

God of Earth

Level
Placeholder
Type Default
Collection Default
Cost Unknown
Voice Pack Click to Listen
Stat Name Stat Value
Max Health 672.3
Max Mana 296
Health Per Time 1.84
Mana Per Time 2.25
Physical Protection 20.52
Magical Protection 29.7
Movement Speed 375
Base Attack Speed 0.93
Attack Speed Percent 1.33
Inhand Power 42.18
XP Requirement 0

GEB COMMUNITY GUIDES

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EARLY TANK LATE CRIT

Open Beta 6

Final Build

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by LeK 3 hours, 44 minutes ago
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Inbowned: Support Builds & Ratings

Open Beta 5

Final Build

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by JFZoidberg 1 week, 1 day ago
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arena fun

Open Beta 3

Final Build

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Aspect of Laceration Khepri
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by HD POPKORN 1 month ago
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GEB PRO BUILDS

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Support
VICTORY | 38m 34s |
3 / 6 / 22

GEB COMMON ELITE BUILDS

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There is not enough data at this time to show builds from this God.

Geb Basic Attack

BASIC

Deal 0 Magical Damage to an enemy in front of you.

NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit.

  • Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Range: 1.92m
  • Cone Angle: 120 degrees
  • Cooldown: 0s
  • Cost: 0

Hard as Rock

PASSIVE

Geb cannot take more than 20% of his max HP from a single attack. Enemy god basic attack damage taken is decreased by 5% and Critical Strike bonus damage taken is decreased by 65%.

  • Cooldown: 0s
  • Cost: 0

Roll Out

ABILITY 1

Level

Charge forward, stopping on the first enemy god hit. • Enemies hit take 100 [50% Intelligence] Magical Damage and are Slowed • Your speed increases over 3s before becoming CC Immune and causing enemy gods hit to be Knocked Back • After 3s this ability can be refired to Leap forward, dealing 100 [50% Intelligence] Magical Damage and Knocking Up enemies hit

NOTE 1: As your speed increases, the damage of this ability also increases from 75% to 100%.

NOTE 2: Total Charge duration lasts 6s.

  • Damage: 100/175/250/325/400
  • Damage Scaling: 50% Intelligence
  • Slow: 30%
  • Slow Duration: 1/1.25/1.5/1.75/2s
  • Radius: 0.8m
  • Leap Range: 5.6m
  • Leap Radius: 2.4m
  • Cooldown: 14/13/12/11/10s
  • Cost: 50/55/60/65/70

Shock Wave

ABILITY 2

Shockwave no longer knocks up enemies but deals full damage in a circle around you. Additionally, the cooldown is decreased for every enemy it hits.

Level

Create a shock wave in a cone, dealing 100 [50% Intelligence] Magical Damage and Knocking Up enemies hit.

NOTE 1: Damage decreases with distance, down to 80% at max range.

  • Damage: 100/165/230/295/360
  • Damage Scaling: 50% Intelligence
  • Cone Angle: 90 degrees
  • Radius: 8.8m
  • Cone Range: 8.8m
  • Cooldown: 14s
  • Cost: 60/65/70/75/80

Stone Shield

ABILITY 3

Level

Provide yourself or an allied god a 50 Health Shield. • Allies also gain the Hard as Rock buff benefits while the Shield is active

NOTE 1: The Shield also cleanses any CC effects when applied.

  • Shield Health: 50/95/140/185/230
  • Shield Health Scaling: 15 Per Level
  • Shield Duration: 3/3.5/4/4.5/5s
  • Range: 8.8m
  • Radius: 2.4m
  • Cooldown: 17s
  • Cost: 60

Cataclysm

ABILITY 4

Level

Pull apart the earth, dealing 120 Magical Damage and Stunning enemy gods hit. • Targets take additional damage based on their current Health

NOTE 1: You are CC Immune while using this ability.

  • Damage: 120/225/330/435/540
  • Damage: 15% of enemy's Current Health
  • Stun Duration: 1.4/1.5/1.6/1.7/1.8s
  • Radius: 4.8m
  • Cooldown: 90s
  • Cost: 50/55/60/65/70
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