
Hades
King of the Underworld

Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Stat Name | Stat Value |
---|---|
Max Health | 617.62 |
Max Mana | 307.84 |
Health Per Time | 1.7 |
Mana Per Time | 2.34 |
Physical Protection | 18.2 |
Magical Protection | 28.54 |
Movement Speed | 365 |
Base Attack Speed | 0.93 |
Attack Speed Percent | 1.4 |
Inhand Power | 42.18 |
XP Requirement | 0 |
HADES COMMUNITY GUIDES
View allHADES PRO BUILDS
View allHADES COMMON ELITE BUILDS
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Hades Basic Attack
BASIC
Fire a projectile that deals 0 Magical Damage to the first enemy hit.
NOTE 1: Projectile stops on first target hit, and does not pass through walls.
- Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
- Range: 8.8m
- Radius: 0.48m
- Cooldown: 0s
- Cost: 0

Blight
PASSIVE
Your attacks and abilities apply Blight. • Blighted enemies have reduced Strength and Intelligence • Your abilities have extra effects on Blighted enemies
- Strength: 5%
- Intelligence: 5%
- Debuff Duration: 8s
- Cooldown: 0s
- Cost: 0

Death From Below
ABILITY 1
Leap through the underworld, then emerge and deal 70 [60% Intelligence] Magical Damage to enemies. • Blighted enemies are Slowed
- Damage: 70/115/160/205/250
- Damage Scaling: 60% Intelligence
- Slow: 20/25/30/35/40%
- Slow Duration: 2s
- Range: 8.8m
- Radius: 3.2m
- Cooldown: 14/13.5/13/12.5/12s
- Cost: 50/55/60/65/70
Leap through the underworld, then emerge and deal 70 [60% Intelligence] Magical Damage to enemies. • Blighted enemies are Slowed
- Damage: 70/115/160/205/250
- Damage Scaling: 60% Intelligence
- Slow: 20/25/30/35/40%
- Slow Duration: 2s
- Range: 8.8m
- Radius: 3.2m
- Cooldown: 14/13.5/13/12.5/12s
- Cost: 50/55/60/65/70

Shroud Of Darkness
ABILITY 2
Silence enemies in front of you. • Blighted enemies are also Feared
NOTE 1: Enemies are feared away from Hades.
- Silence Duration: 0.75/0.85/0.95/1.05/1.15s
- Silence Duration Scaling:
0.2s per 125 Item Protections, stacking up to 2 times. - Feared Duration: 0s
- Fear Duration Scaling:
0.2s per 125 Item Protections, stacking up to 2 times. - Range: 5.6m
- Cone Angle: 110 degrees
- Cooldown: 14/13/12/11/10s
- Cost: 60
Silence enemies in front of you. • Blighted enemies are also Feared
NOTE 1: Enemies are feared away from Hades.
- Silence Duration: 0.75/0.85/0.95/1.05/1.15s
- Silence Duration Scaling:
0.2s per 125 Item Protections, stacking up to 2 times. - Feared Duration: 0s
- Fear Duration Scaling:
0.2s per 125 Item Protections, stacking up to 2 times. - Range: 5.6m
- Cone Angle: 110 degrees
- Cooldown: 14/13/12/11/10s
- Cost: 60

Devour Souls
ABILITY 3
Devour the souls of your enemies, dealing 70 [75% Intelligence] Magical Damage to enemies around you. • Blighted enemies Detonate when hit, dealing additional 10 [45% Intelligence] Magical Damage to them and enemies around them • Each Detonation also Heals you and nearby allies for 20 [7% PhysicalProtection and 7% MagicalProtection and 7% Intelligence]
NOTE 1: Enemies take reduced damage if hit by multiple explosions.
NOTE 2: Blight explosions can chain, detonating blighted enemies not in the original detonate area. These contribute towards your heal.
NOTE 3: Hades heals immediately. Allies within 10.4m have a homing projectile sent towards them that heals on arrival.
- Damage: 70/105/140/175/210
- Damage Scaling: 75% Intelligence
- Damage: 10/25/40/55/70
- Damage Scaling: 45% Intelligence
- Heal: 20/35/50/65/80
- Heal Scaling: 7.5% Physical Protection or Magical Protection or Intelligence
- Radius: 3.2m
- Cooldown: 10/9.5/9/8.5/8s
- Cost: 60/65/70/75/80
Devour the souls of your enemies, dealing 70 [75% Intelligence] Magical Damage to enemies around you. • Blighted enemies Detonate when hit, dealing additional 10 [45% Intelligence] Magical Damage to them and enemies around them • Each Detonation also Heals you and nearby allies for 20 [7% PhysicalProtection and 7% MagicalProtection and 7% Intelligence]
NOTE 1: Enemies take reduced damage if hit by multiple explosions.
NOTE 2: Blight explosions can chain, detonating blighted enemies not in the original detonate area. These contribute towards your heal.
NOTE 3: Hades heals immediately. Allies within 10.4m have a homing projectile sent towards them that heals on arrival.
- Damage: 70/105/140/175/210
- Damage Scaling: 75% Intelligence
- Damage: 10/25/40/55/70
- Damage Scaling: 45% Intelligence
- Heal: 20/35/50/65/80
- Heal Scaling: 7.5% Physical Protection or Magical Protection or Intelligence
- Radius: 3.2m
- Cooldown: 10/9.5/9/8.5/8s
- Cost: 60/65/70/75/80

Pillar Of Agony
ABILITY 4
Channel a Vortex around you that drags foes to their death, and repeatedly deals 40 Magical Damage. • You may use one other ability while Channeling • Blighted enemies have their Protections reduced • You are CC Immune, and gain Increased Protections while Channelling
NOTE 1: Vortexes slow targets moving away from the vortexes source, or speed up targets moving toward it.
NOTE 2: This Vortex increases in intensity as the channel time progresses.
NOTE 3: Channel times is 4 seconds. Hits 8 times.
NOTE 4: You are Rooted while Channeling.
- Damage Per Tick: 40/55/70/85/100
- Damage Scaling Per Tick: 25% Intelligence
- Physical Protection Reduced: 10/13/16/19/22
- Physical Protection Reduced: 10%
- Magical Protection Reduced: 10/13/16/19/22
- Magical Protection Reduced: 10%
- Debuff Duration: 4s
- Physical Protection: 50/65/80/95/110 +
10% Physical Protections from Items - Magical Protection: 50/65/80/95/110 +
10% Magical Protections from Items - Radius: 4.8m
- Cooldown: 90s
- Cost: 100