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Athena

Goddess of Wisdom

Level
Stat Name Stat Value
Max Health 672.3
Max Mana 296
Health Per Time 1.84
Mana Per Time 2.25
Physical Protection 20.52
Magical Protection 29.7
Movement Speed 365
Base Attack Speed 0.97
Attack Speed Percent 1.33
Inhand Power 42.3
XP Requirement 0

ATHENA COMMUNITY GUIDES

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Goddess of War: Athena Jungle - In-Depth

Closed Alpha 8

Final Build

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by latent 2 weeks ago
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Int/Basic Attack Athena Jungle - Full Guide

Closed Alpha 4

Final Build

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by Megusaka 3 months ago
258 1

Athena crit jungler/solo

Closed Alpha 4

Final Build

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by JonBee 3 months ago
160 1

ATHENA PRO BUILDS

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Jungle

VICTORY | MastKill

Solo

VICTORY | Kiakuh

Jungle

DEFEAT | Weak3n

Jungle

DEFEAT | Weak3n

ATHENA COMMON ELITE BUILDS

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MOST COMMON | CONQUEST

Open Build

INT | CONQUEST

Open Build

COOLDOWN | CONQUEST

Open Build

DEFENSIVEHYBRID | CONQUEST

Open Build

Athena Basic Attack

BASIC

Deal 0 Magical Damage to an enemy in front of you.

NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit

NOTE 2: Has a 3 hit chain. Attacks in order of 1, 1, 2x damage and swing time.

NOTE 3: The final hit of the chain hits all targets in the area for 2x damage.

  • Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Range: 1.92m
  • Cone Angle: 120 degrees
  • Cooldown: 0s
  • Cost: 0

Reach

ATHENA

After using an ability, your next basic attack becomes a ranged projectile that deals [125% Strength and 70% Intelligence] Magical Damage.

NOTE 1: Deals 1.25x damage to the first target hit, passes through and damages all enemies, and passes through walls.

NOTE 2: This basic attack can Critically Strike.

NOTE 3: This basic attack can trigger Item Effects.

  • Damage Scaling: 125% Strength and 70% Intelligence
  • Cost: 0
  • Cooldown: 0s

Preemptive Strike

ABILITY 1

Level

Charge up, then Dash forward. • Deals 80 [55% Strength] Magical Damage and Slows enemies • Gain Physical Protection and Magical Protection when you hit an enemy god

NOTE 1: Buildup takes 0.66 seconds.

  • Damage: 80/130/180/230/280
  • Damage Scaling: 55% Strength
  • Slow: 20/22.5/25/27.5/30%
  • Slow Duration: 2s
  • Physical Protection: 15/20/25/30/35 + 10% Physical Protections
  • Magical Protection: 15/20/25/30/35 + 10% Magical Protections
  • Buff Duration: 4s
  • Range: 0m
  • Cooldown: 14s
  • Cost: 40/50/60/70/80

Confound

ABILITY 2

Level

Taunt enemies in front of you. • Deals 40 [20% Intelligence] Magical Damage

NOTE 1: Taunted enemies are Slowed by 25%.

  • Damage: 40/65/90/115/140
  • Damage Scaling: 20% Intelligence
  • Taunt Duration: 0.75/0.9/1.05/1.2/1.35s
  • Taunt Duration Scaling: 0.2s per 150 Item Protections, stacking up to 2 times.
  • Radius: 5.6m
  • Cone Angle: 90 degrees
  • Cooldown: 18s
  • Cost: 60/65/70/75/80

Shield Wall

ABILITY 3

Level

Create a Phalanx of Soldiers that strike twice in an area. • Deals 60 [45% Intelligence] Magical Damage initially • After a brief delay, deals an additional 80 [55% Intelligence] Magical Damage • Applies a 20% Slow on each hit.

NOTE 1: The delay between the first and second attack is 2 seconds.

  • Initial Damage: 60/100/140/180/220
  • Initial Damage Scaling: 45% Intelligence
  • Final Damage: 80/140/200/260/320
  • Final Damage Scaling: 55% Intelligence
  • Slow Duration: 2s
  • Radius: 3.2m
  • Cooldown: 14s
  • Cost: 50/60/70/80/90

Defender Of Olympus

ABILITY 4

Aspect of War

Defender of Olympus now targets visible enemy gods instead of allies, dealing no landing damage but causing the enemy to take increased damage while Athena is channeling.

Level

Teleport to the aid of target ally god, anywhere on the map. • Apply a 51 [12% MaxHealth] Health Shield and Movement Speed to your ally. • Deal 340 [90% Intelligence] Magical Damage to nearby enemies upon landing • You are CC Immune while using this ability

NOTE 1: Channel lasts for 3.34 seconds.

NOTE 2: If your target dies before your channel completes you will still go to their location.

  • Damage: 340/415/490/565/640
  • Damage Scaling: 90% Intelligence
  • Shield Health: 50/100/150/200/250
  • Shield Health Scaling: 12.5% Max Health
  • Movement Speed: 10/12.5/15/17.5/20%
  • Range: Global
  • Cooldown: 120s
  • Cost: 80/90/100/110/120