Cabrakan
Destroyer of Mountains
Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Reward |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Reward |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Reward |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Reward |
Voice Pack | No Voicepack |
Stat Name | Stat Value |
---|---|
Max Health | 647.4 |
Max Mana | 296 |
Health Per Time | 1.77 |
Mana Per Time | 2.25 |
Physical Protection | 19.76 |
Magical Protection | 28.6 |
Movement Speed | 375 |
Base Attack Speed | 0.97 |
Attack Speed Percent | 1.33 |
Inhand Power | 42.18 |
XP Requirement | 0 |
CABRAKAN COMMUNITY GUIDES
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CABRAKAN PRO BUILDS
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CABRAKAN COMMON ELITE BUILDS
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Cabrakan Basic Attack
BASIC
Deal 0 Magical Damage to an enemy in front of you.
NOTE 1: Cost: 0
NOTE 2: Cost: 0
- Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
- Cooldown: 0s
- Range: 1.92m
- Cone Angle: 120 degrees
- Cooldown: 0s
- Cost: 0
Shadow Zone
PASSIVE
You and nearby allies take reduced damage. Deal increased damage to enemies that damage you or your nearby allies.
- Damage Mitigation: 3%
- Damage Increase: 3%
- Debuff Duration: 4s
- Cost: 0
- Radius: 4.8m
- Cooldown: 0s
- Cost: 0
Seismic Crush
ABILITY 1
Become enraged, increasing your Movement Speed and Attack Speed. While active, your next successful Basic Attack will Stun and deal bonus 65 [40% Intelligence and 60% Strength] Magical Damage. • Gain Haste and Immunity to Slows and Roots while this effect is active.
- Cooldown: 14s
- Cooldown: 14s
- Damage: 65/105/145/185/225
- Damage Scaling: 40% Intelligence and 60% Strength
- Stun Duration: 0.8s
- Attack Speed: 70%
- Movement Speed: 15/20/25/30/35%
- Buff Duration: 5s
- Cost: 50/55/60/65/70
- Cooldown: 14s
- Cost: 50/55/60/65/70
Refraction Shield
ABILITY 2
Clash your shields, unleashing a concussive blast that deals 65 [50% Intelligence] Magical Damage. Taking damage charges your shields, granting Protections. • At Max Stacks, gain access to Enhanced Refraction Shield on a separate cooldown. • Enhanced Refraction Shield’s concussive blast deals 65 [70% Strength] Magical Damage and Stuns enemies. • Restores Mana per enemy hit by Refraction Shield, or Health per enemy hit by Enhanced Refraction Shield.
NOTE 1: Cannot gain access to Enhanced Refraction Shield when it is on cooldown.
- Damage: 65/115/165/215/265
- Damage Scaling: 50% Intelligence
- Enhanced Damage Scaling: 70% Strength
- Stun Duration: 0.9/1/1.1/1.2/1.3s
- Mana Restore: 10/14/18/22/26 per Target
- Heal: 10/14/18/22/26 per Target
- Protections: 3/4/5/6/7
- Buff Duration: 8s
- Max Stacks: 5
- Max Stacks: 0
- Range: 3.2m
- Cone Angle: 120 degrees
- Cooldown: 12s
- Enhanced Cooldown: 12s
- Cost: 10
Clash your shields, unleashing a concussive blast that deals 65 [50% Intelligence] Magical Damage. Taking damage charges your shields, granting Protections. • At Max Stacks, gain access to Enhanced Refraction Shield on a separate cooldown. • Enhanced Refraction Shield’s concussive blast deals 65 [70% Strength] Magical Damage and Stuns enemies. • Restores Mana per enemy hit by Refraction Shield, or Health per enemy hit by Enhanced Refraction Shield.
NOTE 1: Cannot gain access to Enhanced Refraction Shield when it is on cooldown.
- Damage: 65/115/165/215/265
- Damage Scaling: 50% Intelligence
- Enhanced Damage Scaling: 70% Strength
- Mana Restore: 10/14/18/22/26 per Target
- Heal: 10/14/18/22/26 per Target
- Protections: 3/4/5/6/7
- Buff Duration: 8s
- Max Stacks: 5
- Max Stacks: 0
- Range: 3.2m
- Cone Angle: 120 degrees
- Cooldown: 12s
- Enhanced Cooldown: 12s
- Cost: 10
Tremors
ABILITY 3
Repeatedly slam the ground, Trembling and dealing 18 [35% Intelligence] Magical Damage to enemies every 0.5 seconds while pulling them toward you in a Vortex. • Refire for a stronger quake that deals 50 [50% Strength] Magical Damage and Cripples enemies, and incurs an increased cooldown.
NOTE 1: Maximum channel duration of 10 seconds.
NOTE 2: Cost incurred for each slam.
NOTE 3: Cost incurred for each slam.
- Damage: 18/28/38/48/58
- Damage Scaling: 35% Intelligence
- Refire Damage: 50/90/130/170/210
- Damage Scaling: 50% Strength
- Tremble Duration: 0.55s
- Cripple Duration: 1s
- Cripple Duration: 0s
- Radius: 4.8m
- Cooldown: 4s
- Refire Cooldown: 12s
- Cost: 20/30/40/50/60
Tectonic Shift
ABILITY 4
Stomp the ground to create a fissure that deals 150 [60% Intelligence and 80% Strength] Magical Damage to enemies in its path. From the fissure, five pieces of earth erupt to form a wall. • Refire the ability to destroy all pieces at once.
NOTE 1: Wall pieces can last up to 15 seconds if not destroyed.
NOTE 2: Wall pieces each have 3 Hit Points, an enemy Basic Attack will deal 1 Hit Point per hit.
NOTE 3: Your basic attacks will deal 3 Hit Points, instantly destroying a piece of the wall.
- Damage: 150/250/350/450/500
- Damage Scaling: 60% Intelligence and 80% Strength
- Damage Scaling: 0
- Range: 5.6m
- Radius: 4m
- Cooldown: 90/85/80/75/70s
- Cost: 50/55/60/65/70