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Maya Maya

Cabrakan

Destroyer of Mountains

Level
Cabrakan
Type Default
Collection Default
Cost Unknown
Voice Pack Click to Listen
Stat Name Stat Value
Max Health 647.4
Max Mana 296
Health Per Time 1.77
Mana Per Time 2.25
Physical Protection 19.76
Magical Protection 28.6
Movement Speed 375
Base Attack Speed 0.97
Attack Speed Percent 1.33
Inhand Power 42.18
XP Requirement 0

CABRAKAN COMMUNITY GUIDES

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JFZoidberg: Cabrakan - Support

Open Beta 6

Final Build

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by JFZoidberg 1 week, 3 days ago
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EARLY TANK LATE CRIT

Open Beta 6

Final Build

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by LeK 3 weeks, 1 day ago
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Inbowned: Support Builds & Ratings

Open Beta 5

Final Build

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by JFZoidberg 4 weeks, 2 days ago
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CABRAKAN PRO BUILDS

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Jungle
VICTORY | 39m 11s |
6 / 5 / 19

Unranked

Solo
DEFEAT | 14m 2s |
0 / 2 / 0

Unranked

Support
DEFEAT | 46m 21s |
1 / 6 / 23
Solo
VICTORY | 41m 23s |
6 / 6 / 14

CABRAKAN COMMON ELITE BUILDS

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There is not enough data at this time to show builds from this God.

Cabrakan Basic Attack

BASIC

Deal 0 Magical Damage to an enemy in front of you.

NOTE 1: Cost: 0

NOTE 2: Cost: 0

  • Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Cooldown: 0s
  • Range: 1.92m
  • Cone Angle: 120 degrees
  • Cooldown: 0s
  • Cost: 0

Shadow Zone

PASSIVE

You and nearby allies take reduced damage. Deal increased damage to enemies that damage you or your nearby allies.

NOTE 1: The aura provides Cabrakan 1% additional Mitigations for every 100 Protections from Items he has.

  • Damage Mitigation: 4%
  • Damage Increase: 3%
  • Debuff Duration: 4s
  • Cost: 0
  • Radius: 4.8m
  • Cooldown: 0s
  • Cost: 0

Seismic Crush

ABILITY 1

Level

Become enraged, increasing your Movement Speed and Attack Speed. While active, your next successful Basic Attack will Stun and deal bonus 80 [45% Intelligence and 75% Strength] Magical Damage. • Gain Haste and Immunity to Slows and Roots while this effect is active.

  • Cooldown: 14/13.5/13/12.5/12s
  • Cooldown: 14/13.5/13/12.5/12s
  • Damage: 80/125/170/215/260
  • Damage Scaling: 45% Intelligence and 75% Strength
  • Stun Duration: 0.8s
  • Attack Speed: 70%
  • Movement Speed: 15/20/25/30/35%
  • Buff Duration: 5s
  • Cost: 50/55/60/65/70
  • Cooldown: 14/13.5/13/12.5/12s
  • Cost: 50/55/60/65/70

Refraction Shield

ABILITY 2

Level

Clash your shields, unleashing a concussive blast that deals 70 [55% Intelligence] Magical Damage. Taking damage charges your shields, granting Protections. • At Max Stacks, gain access to Enhanced Refraction Shield on a separate cooldown. • Enhanced Refraction Shield’s concussive blast deals 70 [75% Strength] Magical Damage and Stuns enemies. • Restores Mana per enemy hit by Refraction Shield, or Health per enemy hit by Enhanced Refraction Shield.

NOTE 1: Cannot gain access to Enhanced Refraction Shield when it is on cooldown.

  • Damage: 70/120/170/220/270
  • Damage Scaling: 55% Intelligence
  • Enhanced Damage Scaling: 75% Strength
  • Stun Duration: 0.9/1/1.1/1.2/1.3s
  • Mana Restore: 10/14/18/22/26 per Target
  • Heal: 10/14/18/22/26 per Target
  • Bonus Heal Scaling: 1% Max Health
  • Protections: 5/6/7/8/9
  • Buff Duration: 8s
  • Max Stacks: 5
  • Max Stacks: 0
  • Range: 3.2m
  • Cone Angle: 120 degrees
  • Cooldown: 12s
  • Enhanced Cooldown: 12s
  • Cost: 10

Tremors

ABILITY 3

Level

Repeatedly slam the ground, Trembling and dealing 18 [40% Intelligence] Magical Damage to enemies every 0.5 seconds while pulling them toward you in a Vortex. • Refire for a stronger quake that deals 50 [55% Strength] Magical Damage and Cripples enemies, and incurs an increased cooldown.

NOTE 1: Maximum channel duration of 10 seconds.

NOTE 2: Cost incurred for each slam.

NOTE 3: Cost incurred for each slam.

  • Damage: 18/28/38/48/58
  • Damage Scaling: 40% Intelligence
  • Refire Damage: 50/90/130/170/210
  • Damage Scaling: 55% Strength
  • Tremble Duration: 0.55s
  • Cripple Duration: 1s
  • Cripple Duration: 0s
  • Radius: 4.8m
  • Cooldown: 4s
  • Refire Cooldown: 12s
  • Cost: 20/30/40/50/60

Tectonic Shift

ABILITY 4

Level

Stomp the ground to create a fissure that deals 150 [65% Intelligence and 95% Strength] Magical Damage to enemies in its path. From the fissure, five pieces of earth erupt to form a wall. • Refire the ability to destroy all pieces at once.

NOTE 1: Wall pieces can last up to 15 seconds if not destroyed.

NOTE 2: Wall pieces each have 3 Hit Points, an enemy Basic Attack will deal 1 Hit Point per hit.

NOTE 3: Your basic attacks will deal 3 Hit Points, instantly destroying a piece of the wall.

  • Damage: 150/250/350/450/550
  • Damage Scaling: 65% Intelligence and 95% Strength
  • Damage Scaling: 0
  • Range: 5.6m
  • Radius: 4m
  • Cooldown: 90/85/80/75/70s
  • Cost: 50/55/60/65/70
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