Loki
The Trickster God
Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Epic
|
---|---|
Collection | Legacy |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Epic
|
---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Epic
|
---|---|
Collection | Classic |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Mastery Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Stat Name | Stat Value |
---|---|
Max Health | 614 |
Max Mana | 296 |
Health Per Time | 2 |
Mana Per Time | 3 |
Physical Protection | 19 |
Magical Protection | 27 |
Movement Speed | 442 |
Base Attack Speed | 1 |
Attack Speed Percent | 2 |
Strength | 46 |
Intelligence | 0 |
XP Requirement | 0 |
LOKI POPULAR BUILDS
View allComing soon.
LOKI PRO BUILDS
View allVICTORY | Nika
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Gem
450
- Intelligence: +15.0
Circlet
300
- MaxMana: +150.0
VICTORY | Inbowned
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Bloodforge
2450
- Strength: +40.0
- Lifesteal: +10.0%
Active: You gain a 10% of your max HP + 100% Strength from items HP Shield for 6s. Killing a god reduces the current cooldown by 50%. Cooldown: 140.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
VICTORY | Adapting
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Void Shard
750
- Physical Penetration: +10.0%
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
VICTORY | Venenu
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Deathbringer
2900
- Strength: +40.0
- CritChance: +20.0%
Passive: You gain 25% increased Critical Strike Damage.
Kopesh
1250
- Strength: +10.0
- CritChance: +10.0%
Passive: When you Critically Strike an enemy god you gain 5% Movement Speed for 4s.
LOKI COMMON ELITE BUILDS
View allMOST COMMON | CONQUEST
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
INT | CONQUEST
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
PENETRATION | CONQUEST
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
COOLDOWN | CONQUEST
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Pendulum Blade
3000
- Strength: +55.0
- Cooldown Rate: +10.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
Loki Basic Attack
BASIC
Deal 46 Physical Damage to an enemy in front of you.
NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
NOTE 2: Has a 5 hit chain. Attacks in order of 1, 0.5, 0.5, 0.5, 1.5x damage and swing time.
- Damage Scaling: 100% Strength and 20% Intelligence
- Range: 1.9m
- Cone Angle: 120 degrees
Behind You
PASSIVE
Hitting enemies from behind deals bonus damage.
NOTE 1: The increased damage from this effect also triggers on enemies Blinded by Agonizing Visions
- Damage: 115%
Vanish
ABILITY 1
Disappear in a puff of smoke, become Stealth and gain Movement Speed. • Your next basic attack deals additional 24 [20% STR] Physical Damage over time • Killing a god resets the cooldown of this ability • You are Immune to Slows while Stealthed
NOTE 1: Hits 4 times over 2 seconds.
NOTE 2: Stealthed gods are invisible to enemies unless they enter an enemy structure's attack area.
NOTE 3: Taking damage while in Stealth partially reveals you for 0.3 seconds.
NOTE 4: You are Immune to Slows while Stealthed.
NOTE 5: Stealth is broken when hit by Hard CC.
- Damage Per Tick: 15/25/35/45/55
- Damage Scaling Per Tick: 20% Strength
- Movement Speed: 35%
- Buff Duration: 4s
- Cooldown: 15s
- Cost: 60/65/70/75/80
Agonizing Visions
ABILITY 2
Summon a vision of Loki that repeatedly deals 13 [12-20% STR] Physical Damage to nearby enemies. • Damaged enemies have reduced damage • Enemies hit four times are Blinded
NOTE 1: This ability hits 8 times over 3.5 seconds.
NOTE 2: Blinded players have their game camera obscured.
NOTE 3: The Vision Impedes enemy characters only.
NOTE 4: Loki benefits from Behind You on Blinded enemies from all directions.
- Damage: 7/11/15/19/23
- Damage Scaling: 12/14/16/18/20% Strength
- Blind Duration: 3s
- Damage Dealt Reduction: 5%
- Debuff Duration: 2.5s
- Max Debuff Stacks: 3
- Range: 8.8m
- Radius: 4m
- Cooldown: 12s
- Cost: 50/55/60/65/70
Flurry Strike
ABILITY 3
Unleash a flurry of dagger strikes, dealing 22 [25% STR] Physical Damage repeatedly and Slowing enemies in front of you. • The final hit deals 57 [70% STR] Physical Damage and applies a stronger Slow • This is a Channeled ability • You are Displacement Immune while Channeling
NOTE 1: Hits 6 times over 1.5 seconds.
NOTE 2: Slow is refreshed with each hit but does not stack.
NOTE 3: This ability can benefit from Behind You.
- Damage: 10/15/20/25/30
- Damage Scaling: 25% Strength
- Final Damage: 25/45/65/85/105
- Final Damage Scaling:
- Slow: 15%
- Final Slow: 30%
- Slow Duration: 2.2s
- Cone Angle: 90 degrees
- Cooldown: 8s
- Cost: 40/50/60/70/80
Assassinate
ABILITY 4
Teleport to the target location, then strike twice to assassinate a foe. • The first strike deals 56 [45% STR] Physical Damage and Cripple enemies in the area • The second strike deals 86 [90% STR] Physical Damage and Stuns enemies in front of you
NOTE 1: Loki locks onto the enemy god closest to the center of the teleport location, if there is one.
- Damage: 35/60/85/110/135
- Damage Scaling: 45% Strength
- Final Damage: 45/80/115/150/185
- Final Damage Scaling:
- Stun Duration: 0.8s
- Range: 8.8m
- Cone Angle: 105 degrees
- Cooldown: 90s
- Cost: 90