
Hercules
Champion of Rome

Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |

Type | None |
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Collection | Classic |
Cost | Unknown |
Voice Pack | Click to Listen |

Type |
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Collection | Mastery Reward |
Cost | Reward |
Voice Pack | No Voicepack |

Type |
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Collection | Mastery Reward |
Cost | Reward |
Voice Pack | No Voicepack |

Type |
![]() |
---|---|
Collection | Mastery Reward |
Cost | Reward |
Voice Pack | No Voicepack |

Type |
![]() |
---|---|
Collection | Mastery Reward |
Cost | Reward |
Voice Pack | No Voicepack |

Type | None |
---|---|
Collection | Unknown |
Cost | Unknown |
Voice Pack | Click to Listen |

Type |
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Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
Stat Name | Stat Value |
---|---|
Max Health | 647.4 |
Max Mana | 296 |
Health Per Time | 1.77 |
Mana Per Time | 2.25 |
Physical Protection | 20.4 |
Magical Protection | 28.6 |
Movement Speed | 365 |
Base Attack Speed | 0.97 |
Attack Speed Percent | 1.46 |
Inhand Power | 44.4 |
XP Requirement | 0 |
HERCULES COMMUNITY GUIDES
View allHERCULES PRO BUILDS
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HERCULES COMMON ELITE BUILDS
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Hercules Basic Attack
BASIC
Deal 0 Physical Damage to an enemy in front of you.
NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit
NOTE 2: Has a 3 hit chain. Attacks in order of 1, 1, 1.5x damage and swing time.
- Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
- Range: 1.92m
- Cone Angle: 120 degrees
- Cooldown: 0s
- Cost: 0

Apotheosis
PASSIVE
Hercules gains Strength when enemy gods damage him. This stacks up to 3 times and lasts 5s. Additionally, hit a target with an ability to gain a stack toward achieving Apotheosis, or 2 stacks from his Ultimate. At 4 stacks, enter an empowered state that immediately subtracts 2s from active cooldowns and provides an additional Strength, Protections, and Cleaving basic attacks for the duration.
NOTE 1: Each activation of an ability can only grant 1 stack
NOTE 2: Strength from Apotheosis is equal to 1 Stack of Strength from taking damage from Gods
- Strength: 4 Per Stack
- Strength: 0.5 Per Level
- Apotheosis Buff Duration: 10s
- Aptheosis Buff Duration Per Level: 1s
- Apotheosis Protections: 10
- Apotheosis Protections: 2 Per level
- Cooldown: 0s
- Cost: 0

Driving Strike
ABILITY 1
Dash forward, dealing 90 [85% Strength] Physical Damage, Stunning and Pushing enemies hit.
- Damage: 90/160/230/300/370
- Damage Scaling: 85% Strength
- Range: 5.6m
- Radius: 0.8m
- Cooldown: 13s
- Cost: 50/55/60/65/70

Earthbreaker
ABILITY 2
Create a rift that deals 85 [65% Strength] Physical Damage to enemies in front of you. Enemies hit by the end area are Pulled to you.
- Damage: 85/140/195/250/305
- Damage Scaling: 65% Strength
- Range: 7.2m
- Radius: 1.12m
- Cooldown: 13s
- Cost: 50/55/60/65/70

Mitigate Wounds
ABILITY 3
Immediately Heal yourself for 45, and gain Attack Speed and Protections for 4s . At the end of the duration Heal yourself again for a percentage of damage taken during the effect.
- Heal: 45/75/105/135/165
- Heal : 20/26/32/38/44% of Recent Damage Taken
- Attack Speed: 15/17.5/20/22.5/25%
- Protections: 20/25/30/35/40
- Cooldown: 15s
- Cost: 50

Excavate
ABILITY 4
Hurl a boulder at a location, Displacing enemies straight up at the landing spot. The boulder then rolls and bounces off walls, dealing 280 [100% Strength] Physical Damage to enemies hit.
- Damage: 280/400/520/640/760
- Damage Scaling: 100% Strength
- Range: 100m
- Radius: 2.4m
- Cooldown: 90/85/80/75/70s
- Cost: 100