Roman Roman

Hercules

Champion of Rome

Level
Stat Name Stat Value
Max Health 633
Max Mana 296
Health Per Time 2
Mana Per Time 3
Physical Protection 20
Magical Protection 29
Movement Speed 375
Base Attack Speed 1
Attack Speed Percent 2
Intelligence 0
XP Requirement 0
Chaac 0

HERCULES POPULAR BUILDS

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HERCULES PRO BUILDS

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HERCULES COMMON ELITE BUILDS

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Hercules Basic Attack

BASIC ATTACK

Level

Apotheosis

PASSIVE

Hercules gains Strength when enemy gods damage him. This stacks up to 3 times and lasts 5s. Additionally, hit a target with an ability to gain a stack toward achieving Apotheosis, or 2 stacks from his Ultimate. At 4 stacks, enter an empowered state that immediately subtracts 2s from active cooldowns and provides an additional Strength, Protections, and Cleaving basic attacks for the duration.

NOTE 1: Each activation of an ability can only grant 1 stack

NOTE 2: Strength from Apotheosis is equal to 1 Stack of Strength from taking damage from Gods

  • Strength: 4 Per Stack
  • Strength: 1 Per Level
  • Apotheosis Buff Duration: 10s
  • Aptheosis Buff Duration Per Level: 1s
  • Apotheosis Protections: 2 Per level
  • Apotheosis CDR: 25

Driving Strike

ABILITY 1

Level

Dash forward, dealing 60 [95% STR] Physical Damage, Stunning and Pushing enemies hit.

  • Damage: 60/120/180/240/300
  • Damage Scaling: 95% Strength
  • Range: 5.6m
  • Radius: 0.8m
  • Cooldown: 12s
  • Cost: 50/55/60/65/70

Earthbreaker

ABILITY 2

Level

Create a rift that deals 50 [75% STR] Physical Damage to enemies in front of you. Enemies hit by the end area are Pulled to you.

  • Damage: 50/95/140/185/230
  • Damage Scaling: 75% Strength
  • Range: 7.2m
  • Radius: 1.1m
  • Cooldown: 12s
  • Cost: 50/55/60/65/70

Mitigate Wounds

ABILITY 3

Level

Immediately Heal yourself for None, and gain Attack Speed and Protections for 4s . At the end of the duration Heal yourself again for a percentage of damage taken during the effect.

  • Heal: 45/75/105/135/165
  • Heal: 20/26/32/38/44% of Recent Damage Taken
  • Attack Speed: 10/12.5/15/17.5/20%
  • Protections: 20/25/30/35/40
  • Cooldown: 15s
  • Cost: 50

Excavate

ABILITY 4

Level

Hurl a boulder at a location, Displacing enemies straight up at the landing spot. The boulder then rolls and bounces off walls, dealing 190 [105% STR] Physical Damage to enemies hit.

  • Damage: 190/290/390/490/590
  • Damage Scaling: 105% Strength
  • Range: 100m
  • Radius: 2.4m
  • Cooldown: 90/85/80/75/70s
  • Cost: 100