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Medusa

The Gorgon

Level
Stat Name Stat Value
Max Health 591.38
Max Mana 296
Health Per Time 1.7
Mana Per Time 2.14
Physical Protection 18.05
Magical Protection 26.12
Movement Speed 375
Base Attack Speed 1
Attack Speed Percent 1.46
Inhand Power 46.18
XP Requirement 0

MEDUSA COMMUNITY GUIDES

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Medusa Carry/Mid

Closed Alpha 8

Final Build

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MEDUSA PRO BUILDS

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Carry

VICTORY | Merqahh

Carry

VICTORY | Echrome

Middle

VICTORY | Warchi

Carry

VICTORY | Echrome

MEDUSA COMMON ELITE BUILDS

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MOST COMMON | CONQUEST

Open Build

STR | CONQUEST

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OFFENSIVEHYBRID | CONQUEST

Open Build

PENETRATION | CONQUEST

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COOLDOWN | CONQUEST

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CRITCHANCE | CONQUEST

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ATTACKSPEED | CONQUEST

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LIFESTEAL | CONQUEST

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DEFENSIVEHYBRID | CONQUEST

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Medusa Basic Attack

BASIC

Fire a projectile that deals 5 Physical Damage to the first enemy hit.

NOTE 1: Projectile stops on first target hit, and does not pass through walls

  • Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Range: 8.8m
  • Radius: 0.48m
  • Cooldown: 0s
  • Cost: 0

Sidewinder

PASSIVE

You suffer no movement penalty when strafing and half the movement penalty when backpedaling.

Viper Shot

ABILITY 1

Level

Gain 60% [10% Strength] Attack Speed and augment your next 4 Basic Attacks, shooting vipers that poison the targets hit, dealing 15 [6% Strength and 8% Intelligence] Physical Damage every 0.5s for 1.5s. • Each successful viper hit on an enemy god reduces the Cooldown of this ability by 0.5s

  • Damage Per Tick: 15/20/25/30/35
  • Damage Scaling Per Tick: 6% Strength and 8% Intelligence
  • Attack Speed: 60%
  • Attack Speed Scaling: 10% Strength
  • Attack Speed Scaling: 0
  • Range: 8.8m
  • Radius: 0.48m
  • Cooldown: 12/11.5/11/10.5/10s
  • Cost: 50

Acid Spray

ABILITY 2

Level

Spit acid that deals 100 [60% Strength and 75% Intelligence] Physical Damage to the first enemy hit, then spraying out in a cone behind them. • Enemies hit have their Healing Taken reduced for 5s • Acid Spray will explode on statues Medusa has created

  • Damage: 100/155/210/265/320
  • Damage Scaling: 60% Strength and 75% Intelligence
  • Healing Reduction: 40%
  • Healing Reduction: 0%
  • Range: 7.2m
  • Radius: 0.64m
  • Cone Range: 5.6m
  • Cone Angle: 70 degrees
  • Cooldown: 15/14.5/14/13.5/13s
  • Cost: 40/45/50/55/60

Lacerate

ABILITY 3

Level

Slither forward, dealing 80 [75% Strength and 40% Intelligence] Physical Damage to all enemies you pass through. • The first enemy god you encounter causes you to stop before damaging and Rooting the god hit

NOTE 1: Destroy statues instantly when colliding with them during this ability

NOTE 2: Destroy statues instantly when colliding with them during this ability

  • Damage: 80/130/180/230/280
  • Damage Scaling: 75% Strength and 40% Intelligence
  • Root Duration: 1s
  • Root Duration: 0s
  • Range: 8.8m
  • Radius: 0.96m
  • Cooldown: 16/15.5/15/14.5/14s
  • Cost: 70

Petrify

ABILITY 4

Level

Remove your mask, revealing your true face to deliver a powerful blast from your horrifying gorgon gaze. • Enemies are dealt 270 [65% Strength and 85% Intelligence] Physical Damage and Stunned if they look at you • Enemies are dealt 270 [72% Intelligence and 55% Strength] Physical Damage and Slowed if they are not looking at you • You are CC Immune while using this ability

NOTE 1: This ability does not hit through map walls and player made walls that block abilities

NOTE 2: Enemy gods that are killed while affected by this ability are turned into a stone statue and remain behind as a reminder to others

NOTE 3: Statues last indefinitely but may be killed with 4 Basic Attacks or by Lacerate

NOTE 4: When a statue is destroyed, the cooldown of Lacerate is reduced by 5s, you gain a temporary Strength and Intelligence buff, and you gain a permanent stack of Strength and Intelligence

NOTE 5: When a statue is destroyed, the cooldown of Lacerate is reduced by 5s, you gain a temporary Strength and Intelligence buff, and you gain a permanent stack of Strength and Intelligence

  • Damage: 270/365/460/555/650
  • Damage Scaling: 65% Strength and 85% Intelligence
  • Slow: 20/25/30/35/40%
  • Slow Duration: 3s
  • Stun Duration: 2s
  • Strength: 10%
  • Intelligence: 10%
  • Buff Duration: 10s
  • Permanent Strength: 5
  • Permanent Intelligence: 5
  • Permanent Intelligence: 0
  • Range: 11.2m
  • Cone Angle: 40 degrees
  • Cooldown: 100s
  • Cost: 100