
Medusa
The Gorgon

Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Stat Name | Stat Value |
---|---|
Max Health | 591.38 |
Max Mana | 296 |
Health Per Time | 1.7 |
Mana Per Time | 2.14 |
Physical Protection | 18.05 |
Magical Protection | 26.12 |
Movement Speed | 375 |
Base Attack Speed | 1 |
Attack Speed Percent | 1.46 |
Inhand Power | 46.18 |
XP Requirement | 0 |
MEDUSA COMMUNITY GUIDES
View allMEDUSA PRO BUILDS
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MEDUSA COMMON ELITE BUILDS
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Medusa Basic Attack
BASIC
Fire a projectile that deals 5 Physical Damage to the first enemy hit.
NOTE 1: Projectile stops on first target hit, and does not pass through walls.
- Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
- Range: 8.8m
- Radius: 0.48m
- Cooldown: 0s
- Cost: 0

Sidewinder
PASSIVE
You suffer no movement penalty when strafing and half the movement penalty when backpedaling.

Viper Shot
ABILITY 1
Gain 40% [10% Strength] Attack Speed and augment your next 4 Basic Attacks, shooting vipers that poison the targets hit, dealing 10 [6% Strength and 8% Intelligence] Physical Damage every 0.5s for 1.5s. • Each successful viper hit on an enemy god reduces the Cooldown of this ability by 0.5s
- Damage Per Tick: 10/15/20/25/30
- Damage Scaling Per Tick: 6% Strength and 8% Intelligence
- Attack Speed: 40/45/50/55/60%
- Attack Speed Scaling: 10% Strength
- Attack Speed Scaling: 0
- Range: 8.8m
- Radius: 0.48m
- Cooldown: 12/11.5/11/10.5/10s
- Cost: 50

Acid Spray
ABILITY 2
Spit acid that deals 90 [50% Strength and 70% Intelligence] Physical Damage to the first enemy hit, then spraying out in a cone behind them. • Enemies hit have their Healing Taken reduced for 5s • Acid Spray will explode on statues Medusa has created
- Damage: 90/145/200/255/310
- Damage Scaling: 50% Strength and 70% Intelligence
- Healing Reduction: 40%
- Healing Reduction: 0%
- Range: 7.2m
- Radius: 0.64m
- Cone Range: 5.6m
- Cone Angle: 70 degrees
- Cooldown: 15/14.5/14/13.5/13s
- Cost: 40/45/50/55/60

Lacerate
ABILITY 3
Slither forward, dealing 80 [75% Strength and 40% Intelligence] Physical Damage to all enemies you pass through. • The first enemy god you encounter causes you to stop before damaging and Rooting the god hit
NOTE 1: Destroy statues instantly when colliding with them during this ability
NOTE 2: Destroy statues instantly when colliding with them during this ability
- Damage: 80/130/180/230/280
- Damage Scaling: 75% Strength and 40% Intelligence
- Root Duration: 1s
- Root Duration: 0s
- Range: 8.8m
- Radius: 0.96m
- Cooldown: 16/15.5/15/14.5/14s
- Cost: 70

Petrify
ABILITY 4
Remove your mask, revealing your true face to deliver a powerful blast from your horrifying gorgon gaze. • Enemies are dealt 270 [65% Strength and 85% Intelligence] Physical Damage and Stunned if they look at you • Enemies are dealt 270 [72% Intelligence and 55% Strength] Physical Damage and Slowed if they are not looking at you • You are CC Immune while using this ability
NOTE 1: This ability does not hit through map walls and player made walls that block abilities
NOTE 2: Enemy gods that are killed while affected by this ability are turned into a stone statue and remain behind as a reminder to others
NOTE 3: Statues last indefinitely but may be killed with 4 Basic Attacks or by Lacerate
NOTE 4: When a statue is destroyed, the cooldown of Lacerate is reduced by 5s, you gain a temporary Strength and Intelligence buff, and you gain a permanent stack of Strength and Intelligence
NOTE 5: When a statue is destroyed, the cooldown of Lacerate is reduced by 5s, you gain a temporary Strength and Intelligence buff, and you gain a permanent stack of Strength and Intelligence
- Damage: 270/365/460/555/650
- Damage Scaling: 65% Strength and 85% Intelligence
- Slow: 20/25/30/35/40%
- Slow Duration: 3s
- Stun Duration: 2s
- Strength: 10%
- Intelligence: 10%
- Buff Duration: 10s
- Permanent Strength: 5
- Permanent Intelligence: 5
- Permanent Intelligence: 0
- Range: 11.2m
- Cone Angle: 40 degrees
- Cooldown: 110s
- Cost: 100