Arthurian Arthurian

Mordred

Breaker of the Round Table

Level
Stat Name Stat Value
Max Health 647.4
Max Mana 296
Health Per Time 1.77
Mana Per Time 2.25
Physical Protection 20.4
Magical Protection 28.6
Movement Speed 365
Base Attack Speed 0.97
Attack Speed Percent 1.46
Inhand Power 44.4
XP Requirement 0

MORDRED COMMUNITY GUIDES

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Mordred Solo Bruiser

Closed Alpha 6

Final Build

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by Corn 1 month, 3 weeks ago
487 0

Mordred bruiser

Closed Alpha 6

Final Build

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by Anubis 1 month, 4 weeks ago
297 0

Mordred Immortal ( optimal for roosters )

Closed Alpha 4

Final Build

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by Onivle 2 months, 4 weeks ago
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MORDRED PRO BUILDS

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Jungle

VICTORY | Sheento

Unranked

Support

VICTORY | Licane

Jungle

VICTORY | FerreRlz

Solo

VICTORY | Mytharria

MORDRED COMMON ELITE BUILDS

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MOST COMMON | CONQUEST

Open Build

INT | CONQUEST

Open Build

STR | CONQUEST

Open Build

COOLDOWN | CONQUEST

Open Build

Mordred Basic Attack

BASIC

Deal 0 Physical Damage to an enemy in front of you.

NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit

NOTE 2: Has a 4 hit chain. Attacks in order of Mourning, Clarent, Clarent, Mourning with a 1, 0.75, 0.75, 1x swing time.

  • Cooldown: 0s
  • Mourning Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Clarent Damage Scaling: 60% Strength or Inhand Power and 100% Intelligence
  • Clarent Damage Scaling: 60% Strength or Inhand Power and 100% Intelligence
  • Range: 1.92m
  • Cone Angle: 120 degrees
  • Cost: 0
  • Cooldown: 0s

Wrath of the Forsaken

PASSIVE

Aspect of Rage

Shoulder Charge no longer knocks up enemy gods and deals reduced damage but now passes through enemy gods. Additionally, damaging an enemy god with an ability resets the cooldown of Shoulder Charge.

Hit enemies to gain Wrath. • Your Ultimate Ability Heart Slash can only be used after reaching 40 Wrath • Your Ultimate Ability Pursue the Weak can only be used after reaching 80 Wrath After using an ability or attacking, your Interact key becomes a Dash forward. • This deals 30 Physical Damage and Knocks Back the first enemy god hit

NOTE 1: Hitting enemy gods with abilities provides 2 Wrath and 1 for basic attacks.

NOTE 2: Hitting enemy minions provides 1 Wrath.

NOTE 3: Gain 1 Wrath every 4s. passively.

NOTE 4: Wrath can only be gained once per ability per enemy hit.

  • Cooldown: 0s
  • Cost: 0

Cruel Strikes

ABILITY 1

Level

Strike twice with your swords. • First Slash, dealing 75 [45% Strength] Physical Damage to enemies in front of you • Then Slam, dealing 85 [65% Strength] Physical Damage to enemies in a line and either dealing [40% Protections] bonus damage or [45% Protections] Healing, based on your Basic Attack Chain

NOTE 1: Line attack deals Bonus damage on hit if Mourning is next in the basic attack chain.

NOTE 2: Line attack Heals you on hit if Clarent is next in the basic attack chain.

NOTE 3: Lower healing on hitting enemy minions.

NOTE 4: Line attack Heals you on hit if Clarent is next in the basic attack chain.

  • Slash Damage: 75/100/125/150/175
  • Slash Damage Scaling: 45% Strength
  • Slam Damage: 85/120/155/190/225
  • Slam Damage Scaling: 65% Strength
  • Bonus Damage: 45% Protections
  • Heal: 45% Protections
  • Minion Heal: 10/15/20/25/30
  • Slash Radius: 4m
  • Slash Angle: 90 degrees
  • Slam Range: 4m
  • Slam Radius: 0.75m
  • Cooldown: 12/11.5/11/10.5/10s
  • Cost: 45/50/55/60/65

Bloodrage

ABILITY 2

Level

Deal 70 [60% Strength and 40% Intelligence] Physical Damage to enemies around you, then gain increased Attack Speed and Movement Speed. • While buffed, basic attack hits on enemies reduce their Physical Protections and increase your own

  • Physical Protection buff and debuff stacks up to 4 times.
  • Physical Protection buff and debuff stacks up to 4 times.
  • Damage: 70/115/160/205/250
  • Damage Scaling: 60% Strength and 40% Intelligence
  • Attack Speed: 40%
  • Movement Speed: 12/14/16/18/20%
  • Protections: 4/5/6/7/8
  • Buff Duration: 4/4.5/5/5.5/6s
  • Protection Reduced: -4/-5/-6/-7/-8
  • Debuff Duration: 4/4.5/5/5.5/6s
  • Attack Speed: 40%
  • Radius: 3.2m
  • Cooldown: 14s
  • Cost: 50/55/60/65/70

Severing Slice

ABILITY 3

Level

Fire a projectile that deals 55 [50% Intelligence] Physical Damage and Slows enemies. • Direct hits with the center of the projectile cause targets to Bleed, taking 25 [12% Strength] Bonus Physical Damage as they move.

  • Enemy gods are damaged for every 1.25m they move.
  • Minions take damage over time instead of due to movement.
  • Minions take damage over time instead of due to movement.
  • Damage: 55/85/115/145/175
  • Damage Scaling: 50% Intelligence
  • Bleed Damage: 25/30/35/40/45
  • Bleed Damage Scaling: 12.5% Strength
  • Minion Damage: 15/20/25/30/35
  • Minion Damage Scaling: 5% Strength
  • Slow: 30%
  • Debuff Duration: 2.5s
  • Bleed Damage Scaling: 12.5% Strength
  • Range: 9.6m
  • Radius: 0.6m
  • Inner Radius: 0.2m
  • Cooldown: 12s
  • Cost: 40/50/60/70/80

Heart Slash

ABILITY 4

Level