Egyptian Egyptian

Ra

Sun God

Level
Stat Name Stat Value
Max Health 595
Max Mana 296
Health Per Time 2
Mana Per Time 3
Physical Protection 19
Magical Protection 27
Movement Speed 365
Base Attack Speed 1
Attack Speed Percent 2
Intelligence 0
XP Requirement 0

RA POPULAR BUILDS

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RA PRO BUILDS

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Solo

VICTORY | fineokay

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Middle

VICTORY | Sheento

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Solo

VICTORY | SoloOrTroll

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Middle

VICTORY | Sheento

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RA COMMON ELITE BUILDS

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MOST COMMON | CONQUEST

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INT | CONQUEST

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STR | CONQUEST

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OFFENSIVEHYBRID | CONQUEST

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PENETRATION | CONQUEST

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COOLDOWN | CONQUEST

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CRITCHANCE | CONQUEST

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ATTACKSPEED | CONQUEST

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LIFESTEAL | CONQUEST

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DEFENSIVEPHY | CONQUEST

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DEFENSIVEMAG | CONQUEST

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DEFENSIVEHYBRID | CONQUEST

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Ra Basic Attack

BASIC

Fire a projectile that deals 5 Magical Damage to the first enemy hit.

NOTE 1: Projectile stops on first target hit, and does not pass through walls.

  • Damage Scaling: 100% Strength and 20% Intelligence
  • Range: 8.8m
  • Radius: 0.5m

Speed of Light

PASSIVE

After using an ability gain Movement Speed. • This buff stacks up to 3 times

  • Movement Speed: 5% Per Stack
  • Buff Duration: 15s

Celestial Beam

ABILITY 1

Level

Summon a moving beam of intense light, dealing 95 [100% INT] Magical Damage to enemies.

  • Damage: 95/155/215/275/335
  • Damage Scaling: 100% Intelligence
  • Range: 12.8m
  • Radius: 0.7m
  • Cooldown: 10s
  • Cost: 60/65/70/75/80

Divine Light

ABILITY 2

Level

Emanate light in the area around you that repeatedly Slows enemies before exploding dealing 70 [70% INT] Magical Damage. • For a period after activation, basic attacking fires solar rays, dealing Magical Damage • The solar rays count as abilities, trigger ability effects, and pierce targets • Enemies looking at you gain additional Slow stacks and are Blinded by the explosion

NOTE 1: A Slow stack is applied every 0.5 seconds.

NOTE 2: The explosion occurs after 2s.

  • Damage: 70/120/150/200/250
  • Damage Scaling: 70% Intelligence
  • Solar Ray Damage: 60/95/125/155/185
  • Solar Ray Damage Scaling: 30% Intelligence
  • Solar Ray Duration: 3/3.5/4/4.5/5
  • Slow: 5%
  • Slow Duration: 3s
  • Radius: 4.8m
  • Cooldown: 12s
  • Cost: 60/65/70/75/80

Solar Blessing

ABILITY 3

Level

Summon a pillar of blessed light repeatedly dealing 20 [25% INT] Magical Damage and Healing allies for {Heal} Health. • The light empowers you and allied gods in the area, granting Strength, Intelligence, Physical Protection, and Magical Protection

NOTE 1: The pillar of light ticks 6 times over 6 seconds

  • Damage Per Tick: 20/32/44/56/68
  • Damage Scaling Per Tick: 25% Intelligence
  • Heal Per Tick: 12/24/36/48/60
  • Strength: 10/15/20/25/30
  • Intelligence: 20/25/30/35/40
  • Physical Protection: 10/15/20/25/30
  • Magical Protection: 10/15/20/25/30
  • Range: 8.8m
  • Radius: 3.2m
  • Cooldown: 15/14.5/14/13.5/13s
  • Cost: 65/75/85/95/105

Searing Pain

ABILITY 4

Level

Blast enemies in front of you with a wave of extreme heat, dealing 400 [110% INT] Magical Damage. • Deals bonus damage to gods based on their maximum Health

  • Damage: 400/475/550/625/700
  • Damage Scaling: 110% Intelligence
  • True Damage: 5% Target's Max HP
  • Range: 19.2m
  • Radius: 1.6m
  • Cooldown: 80/75/70/65/60s
  • Cost: 90