Roman Roman

Vulcan

Smith of the Gods

Level
Stat Name Stat Value
Max Health 617.62
Max Mana 296
Health Per Time 1.7
Mana Per Time 2.34
Physical Protection 17.57
Magical Protection 27.43
Movement Speed 365
Base Attack Speed 0.93
Attack Speed Percent 1.4
Inhand Power 42.18
XP Requirement 0

VULCAN COMMUNITY GUIDES

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Better Vulcan

Open Beta 6

Final Build

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by Grubies 2 weeks, 5 days ago
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PWR + CDR + PEN

Open Beta 5

Final Build

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by canudo7226 3 weeks, 2 days ago
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Inbowned: Jungle Builds & Ratings

Open Beta 5

Final Build

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by JFZoidberg 1 month ago
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VULCAN PRO BUILDS

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Middle
VICTORY | 35m 58s |
4 / 7 / 3

Unranked

Middle
VICTORY | 21m 24s |
3 / 1 / 0

Unranked

Support
VICTORY | 36m 41s |
3 / 3 / 17
Aspect of Fortification Vulcan
Middle
VICTORY | 36m 37s |
10 / 2 / 8

VULCAN COMMON ELITE BUILDS

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There is not enough data at this time to show builds from this God.

Vulcan Basic Attack

BASIC

Fire a projectile that deals 5 Magical Damage to the first enemy hit.

NOTE 1: Projectile stops on first target hit, and does not pass through walls.

  • Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
  • Range: 8.8m
  • Radius: 0.48m
  • Cooldown: 0s
  • Cost: 0

Master Craftsman

PASSIVE

Aspect of Fortification

<span class=""><b>Vulcan's Passive gains:</b></span> Being near one of your turrets grants you and the turret increased Protections and Health Regeneration. Backfire and Magma Bomb have lower Damage Scaling.

Vulcan has access to a variety of Mods in the item shop that affect his abilities. There are 3 sets of mods available at different levels. You can only have one Mod from each set. Hitting an enemy god with an ability grants you increased Movement Speed and Mana Regen for 5s.

  • Cooldown: 0s
  • Cost: 0
  • Buff Duration: 5s
  • Mana Regen: 3
  • Movement Speed: 15%

Backfire

ABILITY 1

Aspect of Fortification

<span class=""><b>Vulcan's Passive gains:</b></span> Being near one of your turrets grants you and the turret increased Protections and Health Regeneration. Backfire and Magma Bomb have lower Damage Scaling.

Level

Fire a projectile that causes you to Dash back and deal 90 [80% Intelligence] Magical Damage to all enemies it hits, marking the first god that is hit. • Inferno Cannons will prioritize hitting the marked god and deal 15% more damage to them for 4s.

  • Damage: 90/135/180/225/270
  • Damage Scaling: 80% Intelligence
  • Range: 8.8m
  • Radius: 0.48m
  • Cooldown: 9/8.5/8/7.5/7s
  • Cost: 40/45/50/55/60

Inferno Cannon

ABILITY 2

Level

Create an Inferno Cannon that shoots projectiles every 1s at an enemy in front of it, dealing 45 [40% Intelligence] Magical Damage. • It lasts until destroyed or another is placed. • Inherits Vulcan's penetrations but in addition to having 25% base Penetration. • Does not trigger item effects.

  • Damage: 45/70/95/120/145
  • Damage Scaling: 40% Intelligence
  • Turret HP: 220/300/380/460/540
  • Range: 9.6m
  • Cooldown: 12s
  • Cost: 50/55/60/65/70

Magma Bomb

ABILITY 3

Aspect of Fortification

<span class=""><b>Vulcan's Passive gains:</b></span> Being near one of your turrets grants you and the turret increased Protections and Health Regeneration. Backfire and Magma Bomb have lower Damage Scaling.

Level

Lob a projectile that explodes on impact with the ground, dealing 80 [90% Intelligence] Magical Damage and Displacing enemies in the area. • Enemies are displaced up and away from the explosion

  • Damage: 80/130/180/230/280
  • Damage Scaling: 90% Intelligence
  • Range: 9.6m
  • Radius: 2.4m
  • Cooldown: 10s
  • Cost: 50/55/60/65/70

Earthshaker

ABILITY 4

Level

Launch a projectile that explodes on impact with the ground, dealing 320 [120% Intelligence] Magical Damage enemies in the area. • Deals more damage the further the projectile travels, • Deals 1.5x the total damage at max travel time.

  • Damage: 320/420/520/620/720
  • Damage Scaling: 120% Intelligence
  • Range: 19.2m
  • Radius: 4.8m
  • Cooldown: 90/85/80/75/70s
  • Cost: 80/90/100/110/120
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