Thanatos
Hand of Death
Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Epic
|
---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Mastery Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Legendary
|
---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | No Voicepack |
Stat Name | Stat Value |
---|---|
Max Health | 614 |
Max Mana | 296 |
Health Per Time | 2 |
Mana Per Time | 3 |
Physical Protection | 19 |
Magical Protection | 28 |
Movement Speed | 442 |
Base Attack Speed | 1 |
Attack Speed Percent | 2 |
Strength | 46 |
Intelligence | 0 |
XP Requirement | 0 |
THANATOS POPULAR BUILDS
View allComing soon.
THANATOS PRO BUILDS
View allVICTORY | Heeed
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Bloodforge
2450
- Strength: +40.0
- Lifesteal: +10.0%
Active: You gain a 10% of your max HP + 100% Strength from items HP Shield for 6s. Killing a god reduces the current cooldown by 50%. Cooldown: 140.
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
VICTORY | Venenu
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
VICTORY | Variety
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Demon Blade
2900
- Strength: +20.0
- AttackSpeedPercent: +20.0%
- CritChance: +20.0%
Passive: When you Critically Strike an enemy you gain 15% Attack Speed for 4s.
Sabre
550
- CritChance: +7.0%
Kopesh
1250
- Strength: +10.0
- CritChance: +10.0%
Passive: When you Critically Strike an enemy god you gain 5% Movement Speed for 4s.
VICTORY | ELLEONTTV
Bloodforge
2450
- Strength: +40.0
- Lifesteal: +10.0%
Active: You gain a 10% of your max HP + 100% Strength from items HP Shield for 6s. Killing a god reduces the current cooldown by 50%. Cooldown: 140.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Pendulum Blade
3000
- Strength: +55.0
- Cooldown Rate: +10.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
THANATOS COMMON ELITE BUILDS
View allMOST COMMON | CONQUEST
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Pendulum Blade
3000
- Strength: +55.0
- Cooldown Rate: +10.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
COOLDOWN | CONQUEST
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Pendulum Blade
3000
- Strength: +55.0
- Cooldown Rate: +10.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
CRITCHANCE | CONQUEST
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Musashi's Dual Swords
2950
- Strength: +30.0
- CritChance: +30.0%
Passive: When you Critically Strike an enemy you gain 10% Movement Speed for 4s.
Deathbringer
2900
- Strength: +40.0
- CritChance: +20.0%
Passive: You gain 25% increased Critical Strike Damage.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Pendulum Blade
3000
- Strength: +55.0
- Cooldown Rate: +10.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
LIFESTEAL | CONQUEST
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Bloodforge
2450
- Strength: +40.0
- Lifesteal: +10.0%
Active: You gain a 10% of your max HP + 100% Strength from items HP Shield for 6s. Killing a god reduces the current cooldown by 50%. Cooldown: 140.
Serrated Edge
2500
- Strength: +20.0
- Lifesteal: +15.0%
- Physical Penetration: +5.0%
Passive: For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Strength and 3% Lifesteal.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Pendulum Blade
3000
- Strength: +55.0
- Cooldown Rate: +10.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
Thanatos Basic Attack
BASIC
Deal 0 Physical Damage to an enemy in front of you.
NOTE 1: Thanatos has a 3 hit chain. Attacks in an order of 1 / 0.75 / 1.5x damage and swing time. The final swing hits all targets in range.
Harvester of Souls
PASSIVE
You revel in the deaths of your foes. • Enemy gods at low health are revealed to you • Killing an enemy heals you • Killing a god reduces all of your cooldowns • Your abilities cost health instead of mana
NOTE 1: The health threshold is determined by the rank of Hovering Death, using the first rank value when Hovering Death is unranked.
- God Kill Heal: 15% of their Max Health
- NPC Kill Heal: 7% of their Max Health
- Cooldown Reduction: -5s
Death Scythe
ABILITY 1
Fling a scythe projectile that deals 118 [60% STR] Physical Damage and Slows the first target hit. • You Heal for 50% of the total damage done • Gods take 10% of their Max Health as bonus Physical Damage
NOTE 1: Projectile stops on walls.
NOTE 2: Gods hit by the projectile take 10% of their Max Health as bonus Physical Damage.
NOTE 3: Thanatos Heals for 50% of the total damage done.
- Damage: 90/135/180/225/270
- Damage Scaling: 60% Strength
- Slow: 20%
- Slow Duration: 3s
- Slow Duration: 3s
- Range: 11.2m
- Radius: 0.5m
- Cooldown: 12s
- Cost: 6
Scent of Death
ABILITY 2
Sense death, becoming Slow Immune and gaining Movement Speed and Penetration. • You also deal bonus damage to and run faster towards enemies at low health
NOTE 1: Bonus Movement Speed scales from 0% effectiveness to 100% effectiveness. 0% when the targets health is at Execute Threshold and 100% when the target is 1 health.
- Movement Speed: 8/12/16/20/24%
- Bonus Movement Speed: Up to 8/12/16/20/24%
- Flat Penetration: 8/11/14/17/20
- Bonus Damage: 5/7.5/10/12.5/15%
- Cooldown: 13s
- Cost: 4
Soul Reap
ABILITY 3
Swing your scythe, dealing 90 [65% STR] Physical Damage and Silencing enemies in front of you.
- Damage: 60/100/140/180/220
- Damage Scaling: 65% Strength
- Silence Duration: 0.8s
- Silence Duration: 0.8s
- Cone Angle: 110 degrees
- Cooldown: 14s
- Cost: 4
Hovering Death
ABILITY 4
Fly into the sky, then dive to a location dealing 147 [80% STR] Physical Damage and Stunning enemies hit. • Enemies at low health are Executed instead
NOTE 1: Thanatos gains 125% Movement Speed while flying.
NOTE 2: Execute kills enemies even if their death would normally be prevented by other god abilities.
NOTE 3: If Thanatos is aiming at an invalid location when the ult expires, he will land on the last valid aimed location.
NOTE 4: Thanatos is fully CC Immune during buildup, ascent, flight, and descent.
- Damage: 110/145/180/215/250
- Damage Scaling: 80% Strength
- Execute Health %: 24/28/32/36/40%
- Stun Duration: 1s
- Cone Angle: 2.4 degrees
- Cooldown: 110/105/100/95/90s
- Cost: 6