Roman Roman

Bellona

Goddess of War

Level
Stat Name Stat Value
Max Health 632
Max Mana 287.12
Health Per Time 1.7
Mana Per Time 2.18
Physical Protection 19.57
Magical Protection 28.32
Movement Speed 375
Base Attack Speed 1
Attack Speed Percent 1.44
Inhand Power 43.07
XP Requirement 0

BELLONA POPULAR BUILDS

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BELLONA PRO BUILDS

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Carry

DEFEAT | VaporishCoast

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Solo

VICTORY | ChrisTDickson

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Solo

VICTORY | Nika

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Solo

DEFEAT | Heeed

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BELLONA COMMON ELITE BUILDS

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MOST COMMON | CONQUEST

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STR | CONQUEST

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ATTACKSPEED | CONQUEST

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DEFENSIVEHYBRID | CONQUEST

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Bellona Basic Attack

STANDARD

Deal 0 Physical Damage to an enemy in front of you. You have 4 different weapons to attack with, depending on the most recent ability used.

NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit.

NOTE 2: Bellona remains in her current basic attacks. until she goes 7 seconds without dealing or taking damage.

NOTE 3: Greatsword has a 3 hit chain. Attacks in order of 1, 1, 1.5x damage and swing time, with no special effects.

NOTE 4: Sword and Shield has a 3 hit chain. Attacks in order of 0.5, 1, 1x damage and swing time and provides 1 block stack every enemy god hit. Max 3 Stacks.

NOTE 5: Hammer has a 3 hit chain. Attacks in order of 1.5, 1, 1.5x damage and 1.5, 1, 1.25x swing time. Hits all enemies in range of each attack.

NOTE 6: Scourge has a 3 hit chain. Attacks in order of 1, 0.5, 1x damage and swing time and heals you on every successful hit.

  • Damage Scaling: 100% Strength and 20% Intelligence
  • Scourge Heal Per Hit: 5/6/7/8/9
  • Scourge Heal Scaling Per Hit: 7% Physical Protection
  • Range: 1.9m
  • Scourge Range: 2.6m
  • Cone Angle: 120 degrees

Master Of War

PASSIVE

When you hit or are hit by basic attacks, you gain stacks of Movement Speed. • If using Sword and Shield, you also get Protection stacks • If using Scourge, you also get Attack Speed stacks • If using Hammer, you also get Strength stacks

NOTE 1: Sword and Shield gains Physical Protection and Magical Protection per stack.

NOTE 2: Hammer gains % Strength per stack.

NOTE 3: Scourge gains Attack Speed per stack.

NOTE 4: All basic attacks still gain the Movement Speed per stack.

NOTE 5: Sword and Shield gains Physical Protection and Magical Protection per stack.

  • Movement Speed: 1.5% Per Stack
  • Physical Protection: 4 Per Stack
  • Magical Protection: 4 Per Stack
  • Strength: 3% Per Stack
  • Attack Speed: 5% Per Stack
  • Buff Duration: 7s
  • Max Buff Stacks: 5

Shield Bash

ABILITY 1

Level

Dash forward with your shield to deal 90 [65% STR + 30% Protections] Physical Damage and Slow enemies in front of you. • Gain 1 Block stack for each enemy god hit • Change to Sword and Shield basic attacks • Every third successful basic attack grants a Block stack, reflecting damage

NOTE 1: Block absorbs all damage from one basic attack per stack.

NOTE 2: Bellona's Blocks also reflect back a portion of the blocked damage to enemies around her, this effect scales off her Physical Protection and Magical Protection.

  • Damage: 90/130/170/210/250
  • Damage Scaling: 50% Strength and 30% Physical Protection or Magical Protection
  • Reflect Damage: 25% of the damage blocked
  • Reflect Damage Scaling: 7% Physical Protection or Magical Protection
  • Slow: 20%
  • Slow Duration: 1.5s
  • Range: 2.8m
  • Radius: 4m
  • Cooldown: 14s
  • Cost: 50/55/60/65/70

Bludgeon

ABILITY 2

Level

Spin your hammer to deal 35 [35% STR] Physical Damage to enemies around you, then slam to deal 80 [90% STR] Physical Damage to enemies in a line. • Change to Hammer basic attacks • Your basic attacks now hit nearby enemies

NOTE 1: Final Slam damage increases by 0.3 for each enemy god hit by the Spin attack.

  • Spin Damage: 35/65/95/125/155
  • Spin Damage Scaling: 25% Strength
  • Slam Damage: 80/145/210/275/340
  • Slam Damage Scaling: 60/62/65/67/70% Strength
  • Spin Radius: 4m
  • Slam Range: 4.8m
  • Slam Radius: 1.9m
  • Cooldown: 14/13/12/11/10s
  • Cost: 40/50/60/70/80

Scourge

ABILITY 3

Level

Lash out with your Scourge to deal 80 [65% STR] Physical Damage and Disarm enemies. • Change to Scourge basic attacks • Your basic attacks Heal you

  • Damage: 80/120/160/200/240
  • Damage Scaling: 50% Strength
  • Disarmed Duration: 1.5/1.6/1.7/1.8/1.9s
  • Range: 8.8m
  • Radius: 1.6m
  • Cooldown: 17/16/15/14/13s
  • Cost: 40/50/60/70/80

Eagle's Rally

ABILITY 4

Level

Leap forward and plant your flag to deal 150 [80% STR] Physical Damage and Stun enemies. • The flag empowers you and allied gods in the area, granting Strength, Intelligence, Physical Protection, and Magical Protection • You are CC Immune while Leaping

  • Damage: 150/250/350/450/550
  • Damage Scaling: 50% Strength
  • Stun Duration: 0.8s
  • Strength: 16/24/32/40/48 + 10% Protections
  • Intelligence: 30/38/46/54/62 + 10% Protections
  • Physical Protection: 15/20/25/30/35 + 10% Physical Protections
  • Magical Protection: 15/20/25/30/35 + 10% Magical Protections
  • Range: 8.8m
  • Radius: 2.4m
  • Cooldown: 90s
  • Cost: 100