Egyptian Egyptian

Neith

Weaver of Fate

Level
Stat Name Stat Value
Max Health 595
Max Mana 304.88
Health Per Time 1.7
Mana Per Time 2.25
Physical Protection 18.43
Magical Protection 26.68
Movement Speed 365
Base Attack Speed 1
Attack Speed Percent 1.6
Inhand Power 44.4
XP Requirement 0

NEITH POPULAR BUILDS

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NEITH PRO BUILDS

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Carry

VICTORY | Zapman

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Carry

VICTORY | ChrisTDickson

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Carry

VICTORY | Zapman

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Middle

VICTORY | ChrisTDickson

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NEITH COMMON ELITE BUILDS

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MOST COMMON | CONQUEST

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STR | CONQUEST

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OFFENSIVEHYBRID | CONQUEST

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COOLDOWN | CONQUEST

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Neith Basic Attack

BASIC

Fire a projectile that deals 0 Physical Damage to the first enemy hit.

NOTE 1: Projectile stops on first target hit, and does not pass through walls.

  • Damage Scaling: 100% Strength and 20% Intelligence
  • Range: 8.8m
  • Radius: 0.5m

Broken Weave

PASSIVE

Your abilities either create or detonate Weaves. • Detonating Weaves deals 25 [15% STR + 25% INT] Physical Damage to nearby enemies and Roots them • You gain a stacking Attack Speed and Intelligence increase per Weave detonated

  • Damage: 25
  • Damage Scaling: 5.0 Per Level + 25% Intelligence + 15% Strength
  • Root Duration: 1s
  • Attack Speed: 4% Per Stack
  • Intelligence: 10
  • Intelligence: 0.5 Per Level
  • Buff Duration: 30s
  • Max Buff Stacks: 3

Spirit Arrow

ABILITY 1

Level

Fire a Spirit Arrow projectile that deals 80 [100% STR + 50% INT] Physical Damage and Roots enemies. • This ability detonates Weaves that it hits • This arrow passes through everything

NOTE 1: Projectile passes through and damages all enemies, and passes through walls.

  • Damage: 80/145/210/275/340
  • Damage Scaling: 90% Strength and 60% Intelligence
  • Root Duration: 1s
  • Range: 10.4m
  • Radius: 0.6m
  • Cooldown: 13/12.5/12/11.5/11s
  • Cost: 40/50/60/70/80

Unravel

ABILITY 2

Level

Unravel the world weaves, dealing 70 [85% INT] Damage to enemies in an area. • This ability creates a Weave • You Heal 15 [10% INT] Health for each enemy hit • Hitting a god Heals for 30 [10% INT] Health instead

NOTE 1: Always creates a Weave in the center of the area. Creates additional Weaves for each enemy God hit at the locations of those gods.

  • Damage: 70/110/150/190/230
  • Damage Scaling: 75% Intelligence
  • Heal: 15/20/25/30/35
  • Heal Scaling: 10% Intelligence
  • Increased Heal: 30/40/50/60/70
  • Increased Heal Scaling: 10% Intelligence
  • Range: 8.8m
  • Radius: 3.2m
  • Cooldown: 14/13.5/13/12.5/12s
  • Cost: 50/60/70/80/90

Back Flip

ABILITY 3

Level

Deal 80 [70% INT] Physical Damage to enemies in front of you, then Leap backwards. • This ability detonates Weaves that it hits

NOTE 1: This ability can Leap over walls, as long as you can reach a valid landing area.

  • Damage: 80/120/160/200/240
  • Damage Scaling: 60% Intelligence
  • Cone Angle: 110 degrees
  • Cooldown: 15s
  • Cost: 50/55/60/65/70

World Weaver

ABILITY 4

Level

Charge up and fire an arrow across the world, locked on to an enemy god and ignoring obstacles. • The arrow deals 200 [105% STR + 90% INT] Physical Damage and Stuns • You can fire the arrow before it is fully charged, but it will deal less damage

NOTE 1: Damage scales linearly from 50% to 100% based on Channel time.

NOTE 2: Channel for 0.5 seconds for minimum damage, or for 2 seconds to deal fully charged damage.

NOTE 3: Projectile ignores minions, passes through walls.

NOTE 4: Enemy gods can step in front of this projectile to be hit by it instead of the selected god.

NOTE 5: You can cancel this ability anytime before firing, the costs and cooldown will not be consumed.

  • Damage: 200/250/300/350/400
  • Damage Scaling: 105% Strength and 90% Intelligence
  • Stun Duration: 1s
  • Cooldown: 100s
  • Cost: 80/90/100/110/120