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Jing Wei
The Oathkeeper
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Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
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Type |
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---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
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Type |
![]() |
---|---|
Collection | Mastery Reward |
Cost | Reward |
Voice Pack | No Voicepack |
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Type |
![]() |
---|---|
Collection | Ascension Reward |
Cost | Reward |
Voice Pack | No Voicepack |
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Type |
![]() |
---|---|
Collection | Ascension Reward |
Cost | Reward |
Voice Pack | No Voicepack |
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Type |
![]() |
---|---|
Collection | Ascension Reward |
Cost | Reward |
Voice Pack | No Voicepack |
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Type | Default |
---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
Stat Name | Stat Value |
---|---|
Max Health | 591.38 |
Max Mana | 296 |
Health Per Time | 1.7 |
Mana Per Time | 2.14 |
Physical Protection | 18.05 |
Magical Protection | 26.12 |
Movement Speed | 365 |
Base Attack Speed | 1 |
Attack Speed Percent | 1.51 |
Inhand Power | 47.95 |
XP Requirement | 0 |
JING WEI COMMUNITY GUIDES
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Jing Wei Basic Attack
BASIC
Fire a projectile that deals 0 Physical Damage to the first enemy hit.
NOTE 1: Projectile stops on first target hit, and does not pass through walls
NOTE 2: Projectile stops on first target hit, and does not pass through walls
NOTE 4: Projectile stops on first target hit, and does not pass through walls
- Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
- Range: 8.8m
- Radius: 0.48m
- Cooldown: 0s
- Cost: 0
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Rapid Reincarnation
PASSIVE
When exiting the fountain, fly into the sky and soar over obstacles. • Select a landing location early or descend when the duration expires
NOTE 1: This abilty can be canceled before ascending.
NOTE 2: You will not ascend if firing basic attacks when leaving the fountain.
NOTE 3: Jing Wei is fully CC Immune during buildup, ascent, flight, and descent.
- Buff Duration: 5s
- Buff Duration: 5s
- Cooldown: 0s
- Cost: 0
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Persistent Gust
ABILITY 1
Create a Gust of Wind that deals 70 [85% Strength] Physical Damage and Knocks Up enemy gods when deployed and yourself always. • The Gust area continually deals 15 [5% Strength] Physical Damage • You gain increased Attack Speed while in the outer area of the Gust
NOTE 1: The Attack Speed buff is constantly refreshed while in the outer area.
- Damage: 70/120/170/220/270
- Damage Scaling: 85% Strength
- Damage Per Tick: 15/20/25/30/35
- Damage Scaling Per Tick: 5% Strength
- Attack Speed: 20/25/30/35/40%
- Buff Duration: 6s
- Range: 8.8m
- Radius: 1.6m
- Outer Radius: 3.2m
- Cooldown: 13s
- Cost: 40/50/60/70/80
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Explosive Bolts
ABILITY 2
Your next 3 basic attacks are wider and explode on the first enemy hit. • You gain increased Critical Strike Chance while this ability is active • This ability can gain multiple charges
NOTE 1: This ability goes on cooldown immediately on use.
- Scaling: 100%
- Crit Chance: 3/6/9/12/15%
- Ability Charges: 1/1/2/2/3
- Range: 8.8m
- Radius: 0.96m
- Explode Radius: 1.28m
- Cooldown: 16s
- Cost: 50
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Agility
ABILITY 3
Dash forward and gain increased Strength. • This ability can be used while Displaced, and you will Dash further
NOTE 1: Dash range is longer when used while Displaced.
NOTE 2: You can turn while Dashing.
NOTE 3: Using this ability grants an additional charge of Explosive Bolts.
NOTE 4: You can turn while Dashing.
- Strength: 10/15/20/25/30
- Bonus Strength: 25/30/35/40/45
- Movement Speed: 10%
- Bonus Movement Speed: 20%
- Strength: 10/15/20/25/30
- Dash Range: 5.6m
- Bonus Range: 8.62m
- Cooldown: 18s
- Cost: 40/50/60/70/80
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Air Strike
ABILITY 4
Dash forward and fly into the sky, dropping explosives and dealing 220 [100% Strength] Physical Damage to enemies beneath you. • Select a landing location, or wait to Dash backwards, dealing 220 Physical Damage to enemies again before landing
NOTE 1: Jing Wei is fully CC Immune during buildup, ascent, flight, and descent.
- Damage: 220/310/400/490/580
- Damage Scaling: 100% Strength
- Range: 11.2m
- Radius: 2.4m
- Cooldown: 90s
- Cost: 100