
Hou Yi
Defender of the Earth

Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Stat Name | Stat Value |
---|---|
Max Health | 595.34 |
Max Mana | 296 |
Health Per Time | 1.7 |
Mana Per Time | 2.25 |
Physical Protection | 18.43 |
Magical Protection | 26.68 |
Movement Speed | 365 |
Base Attack Speed | 0.99 |
Attack Speed Percent | 1.48 |
Inhand Power | 47.06 |
XP Requirement | 0 |
HOU YI COMMUNITY GUIDES
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HOU YI PRO BUILDS
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HOU YI COMMON ELITE BUILDS
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Hou Yi Basic Attack
BASIC
Fire a projectile that deals 0 Physical Damage to the first enemy hit.
NOTE 1: Projectile stops on first target hit, and does not pass through walls.
- Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
- Range: 8.8m
- Radius: 0.48m
- Cooldown: 0s
- Cost: 0

Suntouched
PASSIVE
When critically hit or taking more than 20% of your Health in a single blow, become Suntouched, reducing active cooldowns by 2s and Marking the enemy who triggered this effect. While Suntouched, you cannot be critically hit.

Ricochet
ABILITY 1
Fire an arrow that ricochets off walls, dealing 95 [70% Strength and 55% Intelligence] Physical Damage to enemies is passes through. Deals increasing Damage with each ricochet. • Marked enemies who are hit are Stunned • Ricochet bounces an additional time if you have 400 or more Intelligence
- Damage: 95/145/195/245/295
- Damage Scaling: 70% Strength and 55% Intelligence
- Bonus Damage: +40% Per Ricochet
- Stun Duration: 0s
- Range: 11.2m
- Radius: 0.48m
- Cooldown: 10/9.5/9/8.5/8s
- Cost: 60/65/70/75/80

Mark of the Golden Crow
ABILITY 2
Mark an enemy causing your other abilities to apply additional effects. While STR is higher than INT, Marked enemies take bonus Physical Damage based on their missing health. While INT is higher than STR, Marked additional effects are amplified. • Ricochet Stuns Marked enemies • Divebomb Knocks Away Marked enemies • Sunbreaker Slows Marked enemies more
- Bonus Damage: 0/2/3/4/5/6% for every 10% Missing Health
- Bonus Stun Duration: 0/0.2/0.3/0.4/0.5/0.6s
- Bonus Knockback: 0/25/30/35/40/45%
- Bonus Slow Duration: 0/0.3/0.35/0.4/0.45/0.5s
- Range: 8.8m
- Radius: 1.6m
- Cooldown: 14s
- Cost: 50

Divebomb
ABILITY 3
Leap into the air before selecting a location to dive onto, dealing 70 [60% Strength and 40% Intelligence] Physical Damage to enemies where you land. • Marked enemies who are hit are Knocked Away
- Damage: 70/110/150/190/230
- Damage Scaling: 60% Strength and 40% Intelligence
- Range: 8.8m
- Radius: 3.2m
- Cooldown: 15s
- Cost: 70

Sunbreaker
ABILITY 4
Shoot down 9 suns every 0.5s onto a target area, dealing 80 [25% Strength and 15% Intelligence] Physical Damage and Slowed enemies hit. The first sun stays, acting as a wall that Ricochet can bounce off of. • Marked enemies who are more heavily Slowed
- Damage: 80/90/100/110/120
- Damage Scaling: 25% Strength and 15% Intelligence
- Slow: 20%
- Mark Slow: 40%
- Slow Duration: 0.5s
- Range: 8.8m
- Radius: 4.8m
- Cooldown: 90s
- Cost: 60/65/70/75/80