Chiron
The Great Teacher
| Type | Default |
|---|---|
| Collection | Default |
| Cost | Unknown |
| Voice Pack | Click to Listen |
| Stat Name | Stat Value |
|---|---|
| Max Health | 591.4 |
| Max Mana | 308 |
| Health Per Time | 1.77 |
| Mana Per Time | 2.25 |
| Physical Protection | 18.1 |
| Magical Protection | 26.1 |
| Movement Speed | 380 |
| Base Attack Speed | 1 |
| Attack Speed Percent | 1.33 |
| Inhand Power | 44 |
| XP Requirement | 0 |
CHIRON COMMUNITY GUIDES
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CHIRON PRO BUILDS
View allCHIRON COMMON ELITE BUILDS
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Chiron Basic Attack
BASIC
Fire a projectile that deals 0 Physical Damage to the first enemy hit.
NOTE 1: Projectile stops on first target hit, and does not pass through walls.
- Damage Scaling: 100% Strength or Inhand Power and 20% Intelligence
- Range: 8.8m
- Radius: 0.48m
- Cooldown: 0s
- Cost: 0
Herbal Medicine
PASSIVE
Gain a charge every 12 seconds. Using an ability consumes a charge to throw a poultice to an injured ally, applying a Heal over Time. • Healed allies also gain Strength and Intelligence for a duration • Poultices prioritize the ally with the lowest Health in range
Training Exercise
ABILITY 1
Deploy a constellation that grants CC Immune to allies in the area. After a 1 second delay, it explodes dealing Physical Damage to all enemies in the area.
- Damage: 100/150/200/250/300
- Damage Scaling: 80% Strength
- Immunity Duration: 0.5s
- Intelligence: 10/20/30/40/50
- Strength: 10/18/26/34/42
- Range: 8.8m
- Radius: 2.8m
- Cooldown: 13s
- Cost: 55/60/65/70/75
Masterful Shot
REFIRE
Apply Target Mark when you damage enemies with your basic attack or abilities, reducing their Physical Protections by 10%. Activating this ability fires seeking arrows toward all marked targets, dealing Physical Damage and Slows them • Once you have 250 Strength, you can fire a second larger arrow in a targeted area, dealing 100% of the initial damage, plus 15% bonus damage per target hit by Masterful Shot, up to 4 targets • Once you have 2.5 Attack Speed, Masterful Shot becomes Masterful Flurry, firing 3 arrows with lower scaling quickly at each target, increasing Chiron's attack damage and proccing basic attack item effects
- Cooldown: 10s
- Cost: 10
Giddyup!
ABILITY 3
Charge forward, dealing Physical Damage to enemies, Knocking Up minions, and Kicking enemy gods behind you. • You are Displacement Immune while charging • You may fire Basic Attacks and Masterful Shot while charging
- Damage: 75/105/135/165/195
- Damage Scaling: 50% Strength
- Bonus Strength: 10/20/30/40/50
- Cooldown: 16s
- Cost: 70
Centaurus
ABILITY 4
Transform into a constellation, reducing Movement Speed but gaining the ability to fire three long distance arrows that pass through walls, dealing Physical Damage to all enemies they hit. • If you would be killed during this ability, you do not die until you run out of time or shots • If you would have died but killed an enemy with this ability, you are Healed for health equal to the damage dealt instead • You can fire Masterful Shot during this ability
- Damage: 130/175/220/265/310
- Damage Scaling: 65% Strength
- Shield Health: 50/100/150/200/250
- Attack Speed: 15/20/25/30/35%
- Buff Duration: 3s
- Range: 19m
- Cooldown: 90s
- Cost: 55/60/65/70/75