Osiris
Broken God of the Afterlife
| Type | Default |
|---|---|
| Collection | Default |
| Cost | Unknown |
| Voice Pack | Click to Listen |
| Stat Name | Stat Value |
|---|---|
| Max Health | 647.4 |
| Max Mana | 281 |
| Health Per Time | 1.77 |
| Mana Per Time | 2.25 |
| Physical Protection | 20.4 |
| Magical Protection | 28.6 |
| Movement Speed | 375 |
| Base Attack Speed | 1 |
| Attack Speed Percent | 1.46 |
| Inhand Power | 44 |
| XP Requirement | 0 |
OSIRIS COMMUNITY GUIDES
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OSIRIS PRO BUILDS
View allOSIRIS COMMON ELITE BUILDS
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Osiris Basic Attack
BASIC
Deal 0 Physical Damage to an enemy in front of you.
NOTE 1: 4 Hit Chain. Attacks in order of 0.5, 1, 0.5, 1x damage swing time. Attacks 3 & 4 hit all enemies in range.
- Cooldown: 0s
- Cost: 0
Fragmented
PASSIVE
Lose a Fragment of your body each time you use an ability, gaining +2% Damage Mitigation for each missing Fragment. • After losing 8 Fragments, become a spirit for 6 successful Basic Attacks: walk through enemies and enemy blockers, gain Attack Speed, and your Basic Attacks ignore movement penalty
- Attack Speed: 40%
- Cooldown: 0s
- Cost: 0
Sickle Strike
ABILITY 1
Throw your Sickle, dealing 80 [45% Strength and 35% PhysicalProtectionItem and 35% MagicalProtectionItem] Physical Damage and Slowing the first god hit. It passes through minions. • If a god is hit, the Sickle persists for the Slow duration • Deals 75% Physical Damage to minions
- Damage: 80/130/180/230/280
- Damage Scaling: 45% Strength and 35% Physical Protection Item or Magical Protection Item
- Slow: 15/16.25/17.5/18.75/20%
- Slow Duration: 3s
- Range: 8.8m
- Radius: 0m
- Cooldown: 6s
- Cost: 30
Spirit Flail
ABILITY 2
Strike the target area with your flail, dealing 90 [75% Strength and 55% PhysicalProtectionItem and 55% MagicalProtectionItem] Physical Damage and granting Movement Speed. • Enemies affected by Sickle Strike have their Slow increased in power and duration
- Damage: 90/145/200/255/310
- Damage Scaling: 75% Strength and 55% Physical Protection Item or Magical Protection Item
- Additional Slow: 40%
- Slow Duration: 3s
- Movement Speed: 20%
- Buff Duration: 3s
- Range: 8.8m
- Radius: 0m
- Cooldown: 11s
- Cost: 50/55/60/65/70
Judgement Tether
ABILITY 3
Tether yourself to nearby enemy gods. Tethered enemies have reduced Attack Speed and reduced Damage for 4s. • The tether breaks if targets move far enough away • Targets still in range when the duration expires are Stunned
- Damage Dealt Reduction: 10/12.5/15/17.5/20%
- Attack Speed Slow: 15/17.5/20/22.5/25%
- Attack Speed Slow: 4% of Protections from Items
- Stun Duration: 1.1s
- Stun Duration: 1.1s
- Cooldown: 15s
- Cost: 60/65/70/75/80
Lord of the Afterlife
TALENT
Leap to a target location, dealing 220 [80% Strength] Physical Damage and Rooting enemies. Apply negative Cooldown Reduction and Healing Prevention to enemy gods hit. • On Use: Immediately max Fragment Stacks
- Damage: 220/320/420/520/620
- Damage Scaling: 80% Strength
- Root Duration: 0.8s
- Negative Cooldown Rate: 30
- Range: 10.4m
- Radius: 2.4m
- Cooldown: 70s
- Cost: 30