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Ne Zha

The Third Lotus Prince

Level
Stat Name Stat Value
Max Health 617.6
Max Mana 296
Health Per Time 1.7
Mana Per Time 2.25
Physical Protection 19
Magical Protection 27.5
Movement Speed 375
Base Attack Speed 1
Attack Speed Percent 1.46
Inhand Power 42
XP Requirement 0

NE ZHA COMMUNITY GUIDES

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No guides available yet.

NE ZHA PRO BUILDS

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Middle
DEFEAT | 30m 56s |
2 / 7 / 1
Jungle
DEFEAT | 20m 35s |
0 / 6 / 1
Jungle
VICTORY | 25m 26s |
7 / 2 / 4
Support
VICTORY | 38m 22s |
4 / 3 / 19

NE ZHA COMMON ELITE BUILDS

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There is not enough data at this time to show builds from this God.

Ne Zha Basic Attack

BASIC

Deal 0 Physical Damage to an enemy in front of you.

NOTE 1: Ne Zha has a 4 hit chain. Attacks in an order of 1 / 1 / 1.5x / 2x damage and swing time. The final swing hits all targets in range.

  • Cooldown: 0s
  • Cost: 0

Righteous Spirit

PASSIVE

Aspect of Righteous Flame

Righteous Spirit no longer stacks on hitting enemies. Taking damage charges Righteous Spirit to provide a Heal over Time. Ring Toss can bounce to allies for a Movement and Attack Speed boost. Flaming Spear is now a damaging AoE attack that buffs Ne Zha's Attacks and consumes Righteous Spirit to burst heal.

Build Righteous Spirit stacks by hitting enemies to gain Movement Speed. Stacks reset if you have not taken or dealt damage recently. • Critical Strikes grant bonus stacks • Stacks grant Movement Speed • Gaining a stack permanently increases Critical Strike Damage

NOTE 1: Attacks and abilities grant stacks, and Critical Hits grant more. Stacks grant Movement Speed up to a cap and reset if Ne Zha has not taken or dealt damage recently. Each stack gained permanently increases Critical Strike Damage.

  • Movement Speed: 0.5% Per Stack
  • Crit Damage Increase: 0.03% Per Stack

Universe Ring Toss

ABILITY 1REFIRE

Level

Flaming Spear

ABILITY 2REFIRE

Level

Armillary Sash

ABILITY 3

Level

Throw your Armillary Sash, Stunning the first enemy god hit and pulling you to them. • Deal 70 [80% Strength] Physical Damage on arrival • This ability can Critically Strike

NOTE 1: This pull is considered a Leap.

NOTE 2: Ne Zha is Crowd Control Immune and cannot be targeted while pulling to his target.

NOTE 3: The Stun is not affected by diminishing returns.

  • Damage Scaling: 80% Strength
  • Damage: 70/100/130/160/190
  • Stun Duration: 1s
  • Radius: 0.96m
  • Range: 11.2m
  • Cooldown: 12s
  • Cost: 75

Wind Fire Wheels

ABILITY 4

Aspect of Righteous Flame

Righteous Spirit no longer stacks on hitting enemies. Taking damage charges Righteous Spirit to provide a Heal over Time. Ring Toss can bounce to allies for a Movement and Attack Speed boost. Flaming Spear is now a damaging AoE attack that buffs Ne Zha's Attacks and consumes Righteous Spirit to burst heal.

Level

Dash forward, gaining Protections and becoming CC Immune. Hitting an enemy god deals 50 [65% Strength] Physical Damage and launches them, triggering a 3-hit combo that deals 23 [45% Strength] Physical Damage. Successful timing can allow these to Critically Strike. • Slam the target down to deal 50 [65% Strength] Physical Damage and Knock Up nearby enemies • After landing, dash back to the cast location

NOTE 1: Press Attack at the right time during the combo to convert hits into critical damage.

NOTE 2: Press Attack at the right time during the combo to cause hits to deal increased Health Damage

NOTE 3: This ability ends early if the target dies during the combo.

NOTE 4: Protections refresh to 5s when the combo ends.

NOTE 5: There is a brief window for the target to cleanse this ability after being hit.

  • Initial Damage: 50/105/160/215/270
  • Landing Damage: 50/105/160/215/270
  • Combo Damage: 23/40/57/74/91
  • Initial Damage Scaling: 65% Strength
  • Landing Scaling: 65% Strength
  • Combo Scaling: 45% Strength
  • Enflamed Percent Health Damage: 6% of their Base Health + 4% of their Item Health
  • Protections: 30/35/40/45/50
  • Protection Buff Duration: 5s
  • Radius: 0.96m
  • Range: 0m
  • Cooldown: 90s
  • Cost: 50/55/60/65/70
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